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Q&A

How to perpetuate the plot-driving riddle without frustrating the reader?

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Usually, at the end of a crime, thriller, horror, fantasy, science fiction, or other action genre novel, the identity of the antagonist is uncovered and the riddle that drives the plot is resolved: the murderer gets caught as the detective understands why he committed the deed; the secret agency wards off the danger to their country, as they identify which foreign government is behind it and what their motives are; the monster is revealed, its origin understood, and its threat overcome; and so on.

But that is not how things turn out in reality. Many murders remain unsolved, many conspiracies unexposed, many mysterious events are never fully understood. Yet, in fiction, such a lack of resolution will leave most readers frustrated and unsatisfied.

I recently finished a novel, in which an innocent bystander is accidentally caught up in what appears to be some mysterious criminal undertaking, forced by the turn of events to commit a murder, and eventually left behind, without ever learning who he was fighting against and what their intention was. I thought I wrote this well, but my test readers all complained vehemently. Apparently the lack of explanation made the story appear random, and the unresolved end left readers feeling betrayed by, I guess, the implicit promise of genre conventions.

Of course I could now come up with who did it and why, but since the basic idea of my novel was to leave the riddle unresolved, I am now wondering:

How can I leave the identity of the antagonist(s) and the purpose of their activities a mystery, without frustrating the reader and leaving them dissatisfied at the end?

Your answer will be especially helpful, if you provide evidence in the form of a published novel or film in which what you propose has been successfully employed.

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7 answers

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One option is to give the reader more information than the character has, a la "little did he know..." etc. That way the reader can know what's going on, while the mystery remains unsolved for the character. I don't know if that's what you're going for here, but it's something to consider.

You can do it with direct author asides, explanatory footnotes, or (my preferred method) brief interludes from other characters perspectives. Done well, it actually increases suspense, and some writers use it as a method to add tension to scenes that are otherwise flat.

For example, nobody cares that bob is carefully considering whether to buy an apple or an orange, and it makes a pretty boring scene. But, if its preceded by an interlude where we see an apple-shaped bomb fall out of the assassins bag, suddenly bob's dilemma assumes a whole new weight.

Bob doesn't know why the grocery store suddenly explodes, but we the readers do - and that knowledge allows us to enjoy bobs confusion, without being bewildered ourselves.

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Two suggestions:

1) Flag your intention as early as possible. Open your novel with a line like, "Some mysteries aren't meant be solved."

2) Be vague about the clues: what matters is how your characters respond to them, not what they are. By being vague, your readers can't try to solve them.

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A story should finish what it starts.

You control what, exactly, you choose to start. If you're not going to be finishing a murder mystery with a solution, you need to be careful not to set the story up in a way that the story will be unsatisfying without a solution.

You say that not having a clean resolution is "the basic idea of the novel." Here are a few possible ways to interpret that idea:

  • The point is that the detective is obsessed, and the real conclusion the reader should draw is that he should just let it go.
  • Or the point is that some mysteries are unsolvable, and we must all live with uncertainty.
  • Or that the characters are wrong to be investigating this mystery; they've misunderstood everything and they're barking up the wrong tree.

Each of these is an example of a story, where the solution to the mystery is unimportant. That's why these stories probably shouldn't start out by establishing the mystery to be solved; instead, they should start out by establishing the problem that needs to reach resolution.

Don't begin with a dead body and questions to be answered; instead, consider:

  • Beginning with the obsessed detective, showing how focused he is, and how oblivious (and destructive) he is during his pursuit of the case
  • Beginning with the dread of uncertainty, showing how the characters are aching to find meaning and order in the world.
  • If the characters are going to misunderstand what's important -- maybe start with what is important, and you'll be portraying your characters as being drawn away from that.

These are simply examples to illustrate the premise: your first, outermost story is what readers will be expecting you to resolve. That's what establishes what the story is about. That's the promise you're making.

Within that supporting framework, "inner" plot threads can already have resolutions like "the solution is, there is no solution." What makes that work is, these resolutions will be meaningful for the higher-level story arc. They'll be delivering on your bigger promise.

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This question reminded me of the Agatha Christie novel '... And Then There Were None'. The setup is that ten strangers are brought to an island retreat by someone not known to any of them; it is then revealed that each of them is considered by their 'host' to have gotten away with murder, and they are being brought to justice - i.e killed off one by one. By the end of the novel EVERYONE on the island is dead, and the local police (along with the reader) are presented with a baffling, apparently unsolvable mystery.

Then: Christie adds an epilogue in which the 'host' explains (in the cliched 'note found in a washed-up bottle') exactly how he did it.

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A friend of mine once said, "Some stories don't end. They just stop."

It is, of course, true that in real life not all crimes are solved, not all hidden treasures are found, not all romances lead to the couple living happily ever after, etc. But a story is not real life. The reader expects the story to have a conclusion. It doesn't always have to be a happy ending, but it has to have an "end", a conclusion of some kind.

You say that the basic idea of your story was that the riddle is unsolved. That's fine. But you still need to have a conclusion. The story has to end by pointing out that the riddle is unsolved in some way that presents a satisfying conclusion. If, for example, the point of your story is to say, "hey, not all mysteries are solved in the end", then you need to end with, for example, a dialog where the characters discuss how some mysteries are never solved and talk about their frustration. Or some such.

You don't necessarily have to solve every crime that happens in the story. But you have to resolve something.

I've read stories that end with some open mystery. Usually it's a "big mystery", like is there life on other planets, or is there a God, etc.

I think that having a story that centers around a murder or some other crime, and then ends without that crime being "solved" in some sense -- maybe the brilliant detective catches the criminal, maybe it ends with the criminal exulting that he has escaped, etc -- I think you will have a hard time making a satisfying ending. Not impossible, but hard.

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I recently saw the film Reversal of Fortune. Of course, the answer spoils it, so don't read further if you want to avoid that. But, as the question sets, the mystery doesn't get resolved.

This film literally starts with the mystery, almost with a dead body. And the mystery is never solved, but the film is highly rated and usually considered to be good (having 94% at tomatoes and 7.3 at IMDb). The current top review at IMDb says:

[..] By the end of the movie, we don't really care whether or not Claus is guilty [..].

So, how did they achieve this?

First, there is a slight difference from your story - the mystery is not driving the plot. The plot is driven by consequences of the mystery. The main characters are not trying to find who and how did it - they are trying to prove that Claus didn't do it. Equally, you might focus your overarching goals to something that can be concluded. For example, your character might simply try to survive or get away from it all instead of trying to solve it.

Secondly, the film ends with revealing what one or another character thinks actually happened. Thus we are shown that no one knows the answer and there will be no solution. The mystery doesn't just remain unsolved, we even get explicitly told that the solution is unknown. The victim says at the end:

This is all you can know. All you can be told. When you get where I am, you will know the rest.

Lastly, it's just a good film. Of course, we wanted to know the solution. Of course, we were a bit unsatisfied after it ended. But it was a good enough film to just show the middle finger to our expectations of solution and just leave it like it actually happened (the real life mystery remains unsolved). I watched it with my SO and she said after the movie:

Yup, it seemed to be too good of a movie to simply reveal a true solution.

Thus implying that the "solution" or "happy-ending" is kind of a cheap way out, the common Hollywood style to satisfy the viewer. A good enough movie may do it otherwise, be it must be done good.

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The only way I can think of solving this puzzle is if the protagonist was never really interested in foiling a plot in the first place, but gets their revenge, and from their point of view justice gets done against those that wronged them, and they "won" somehow (are made whole or richer) without actually uncovering the motivations of the villain.

I don't have good examples, most producers/publishers would feel the same as your friend; there is a good reason nearly all books and movies have happy endings.

But the first "Taken" movie might nearly qualify: A secret agent's daughter is kidnapped while on vacation overseas, to be sold as a sex slave. His only goal is to rescue his daughter by killing a few dozen people, which he does. It is an "inventive murder" film, all covert battle action by our hero, motivated (for the audience) by regular scenes of frightening brutality of the villains treating girls like disposable meat. In the end the secret agent doesn't take down the whole foreign sex trade (implausible anyway, there are millions of girls in sexual slavery), he follows a trail to rescue his daughter and finally does, just before she is to be raped by a 'customer' (also killed).

Then the movie is over; our secret agent "wins" even though he leaves behind rampant injustice and the kidnapping will continue. (and sets up the revenge sequel, since he killed the son of a powerful slaver.) He got what he wanted, his daughter back unraped, and just about everybody directly involved killed.

The mystery doesn't have to be solved if your protagonist doesn't care about it, give your protagonist a compelling smaller goal to achieve. However, you cannot have it both ways, IMO that will not be published. By 'both ways' I mean you cannot focus on this mystery throughout the story, and investigating this mystery, and people dying trying to discover the answer, and then not reveal it! If what is driving readers to turn pages is wanting to know how the riddle is resolved, you must resolve it.

That said, you can have a plot-driving riddle the protagonist is not trying to solve. Instead, some fallout of this plot is threatening the protagonist or those he loves, and his goal is to eliminate the threat, not necessarily thwart the villain. Or his goal is to prevent one small part of the villain's goal.

So you can focus on the protagonist's smaller goal and have a larger plot peripheral to it, or that incidentally caused his dilemma, moving actors around offstage to create obstacles in the protagonist's path. But if the villain's whole plot is the focus of the book throughout, if you are describing mysteries that really have nothing to do with the protagonist's dilemma or goal, then you must resolve the larger plot.

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