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Q&A

Posts tagged branching-narrative

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Q&A Where can I find resources about writing "Choose your own adventure"-style books?

I have read/played a couple of "Choose your own adventure"-style book and am interested in the process of creating one. Where can I find (preferrably free) online resources, such as How-To-Write o...

4 answers  ·  posted 6y ago by Secespitus‭  ·  edited 4y ago by Secespitus‭

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Q&A Where can I find online resources about writing a visual novel?

I have read/played quite a few visual novels and am interested in the process of creating one. Where can I find (preferrably free) online resources, such as How-To-Write or styleguide articles and...

1 answer  ·  posted 6y ago by Secespitus‭  ·  edited 4y ago by Secespitus‭

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Q&A How do I mix linear and non-linear "choices" in an interactive novel?

In my interactive novel, I'm trying to keep the word count between choice prompts fairly short and consistent, but that means sometimes breaking up longer text into a few sections…. I've been usi...

1 answer  ·  posted 5y ago by wetcircuit‭  ·  last activity 4y ago by System‭

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Q&A How many words do visual novels contain on average per hour of gameplay?

I've seen a few visual novels on Steam and Kickstarter that mentioned how many words they already contain and what they are planning for the final amount. The problem is: I have no idea how those n...

1 answer  ·  posted 5y ago by Secespitus‭  ·  last activity 4y ago by System‭

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Q&A Any software for video game non-linear story design?

Is there any software for making non-linear story or dialogues? I tried MS Word/Google Docs but that's not good for dialogues. In one complicated dialogue I wrote in Google Drawings, it looks like ...

2 answers  ·  posted 6y ago by TheChilliPL‭  ·  last activity 4y ago by System‭

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Q&A Is it a bad idea to have multiple bad endings and only one good ending?

Background: I'm working on a game that has multiple paths for players to choose from. The choices the players make can lead them to very different endings. There are many bad endings but only one t...

5 answers  ·  posted 6y ago by noClue‭  ·  last activity 4y ago by System‭

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Q&A Are there tools that can aid an author in writing a branching storyline?

I would like to know whether there are any tools that would help an author write a branching storyline. Usecases may for example be: campaigns for Pen and Paper games visual novels Choose Your O...

4 answers  ·  posted 6y ago by Secespitus‭  ·  last activity 4y ago by System‭

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Q&A How can I convert a linear narrative into a branching narrative?

Suppose I would like to create a text adventure game, but my imagination is not sufficient for creating a whole game. But there are fiction books (in the public domain) that are very imaginative an...

1 answer  ·  posted 4y ago by Erel Segal-Halevi‭  ·  last activity 4y ago by System‭

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Q&A What are some ways to implement multiple endings in a novel?

I am thinking of implementing multiple ending to one of my novels and it would be done the following way: There's a scene where the main character is about to do something, but I leave it to the re...

2 answers  ·  posted 5y ago by repomonster‭  ·  last activity 4y ago by System‭

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Q&A Repetition of information in my multi-path / multi-play-through game - how to deal with it?

I'm working on a story-heavy game with lots of different paths the player can choose from. Many times, players might also have to replay parts of the game in certain ways to see the true ending. As...

1 answer  ·  posted 5y ago by noClue‭  ·  last activity 4y ago by System‭

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Q&A How much can I trust my players to remember previous states of the story and not get confused?

In my game, the player may run into deadends in the story, which causes the game to end prematurely. This can range from the player simply getting killed, another important character in the story g...

2 answers  ·  posted 6y ago by noClue‭  ·  last activity 4y ago by System‭

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Q&A Should I signal completion of a decision point in an interactive novel?

In my visual novel (an interactive, narrative-based video-game), I have a detective character who decides whether he believes interviewees controlled by the player. The detective doesn't explain ...

1 answer  ·  posted 5y ago by wetcircuit‭  ·  last activity 4y ago by System‭

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Q&A How to turn a single narrative into a branching one?

I'm currently writing a story which started out as a short story but kept growing, until I discovered it would work well as a visual novel. I have all of the possible endings in mind, but for now I...

1 answer  ·  posted 5y ago by CatOfHearts‭  ·  last activity 4y ago by System‭

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Q&A How can I radically time-jump for my epilogue well?

I'm working on a branching narrative kind of story, and the entire story focuses on the reader uncovering a mystery in the house that they're in. There's only one ending where they survive. In th...

1 answer  ·  posted 5y ago by tryin‭  ·  last activity 4y ago by System‭

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Q&A In a branching mystery, should branches be "self-correcting" or follow the impulse of the reader?

A mystery with 3 subplots I'm writing a branching mystery novel. It's more Raymond Chandler than Agatha Christie: the mystery is a driver-of-plot rather than a puzzle for the reader to solve. Foll...

1 answer  ·  posted 6y ago by wetcircuit‭  ·  last activity 4y ago by System‭

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Q&A How do I structure branching-narrative choice prompts for limited 3rd-person?

Character POV My interactive novel has Old Cop, Young Cop protagonists with different skillsets, backgrounds, observation of details, etc. The POV switches between them using 3rd-person limited. B...

0 answers  ·  posted 6y ago by wetcircuit‭  ·  last activity 4y ago by System‭