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Q&A

Posts tagged videogame

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Q&A How do big creative writing projects with multiple people work, preferably in the videogame industry?

I was reading some questions and answers on this site about writing for video games, when I stumbled upon this answer that mentions some things I am not familiar with. In an ideal world, there wo...

2 answers  ·  posted 6y ago by Secespitus‭  ·  edited 4y ago by Secespitus‭

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Q&A What are the top most important key elements for a computer game story?

I am a programmer and in the middle of developing a TBS (turn based strategy) computer video game. Those kind of games have a flow of what is commonly known to gamer as 4X, that is, explore, expand...

3 answers  ·  posted 4y ago by Stefanos Zilellis‭  ·  last activity 4y ago by Secespitus‭

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Q&A It seems safer to make everyone white then to be accused of 'racism' if I I make any of my pre-written cultures a different race

I'm writing fantasy stories in different worlds which do not share any history with our own. I was thinking I wanted to move away from the classic 'all white cast' scenario in most games, by picki...

4 answers  ·  posted 5y ago by dsollen‭  ·  last activity 4y ago by System‭

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Q&A How do I prevent a structure-breaking character from being seen as a fourth-wall-breaking joke?

I am unofficially "fixing up" a video game through modding. The game's Big Reveal is that the game world is actually a simulation, that the characters and population are all AIs, and that the vill...

3 answers  ·  posted 7y ago by The Great Duck‭  ·  last activity 4y ago by System‭

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Q&A How to explain the main plot with science based concepts, without the non-sci-fi fans getting bored?

Let me explain: I'm writing a game where the Earth gets a massive biological attack from an alien race in the close future, and only a small part of the planet's life survived (few dozens of humans...

5 answers  ·  posted 5y ago by Guilherme‭  ·  last activity 4y ago by System‭

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Q&A How many words do visual novels contain on average per hour of gameplay?

I've seen a few visual novels on Steam and Kickstarter that mentioned how many words they already contain and what they are planning for the final amount. The problem is: I have no idea how those n...

1 answer  ·  posted 5y ago by Secespitus‭  ·  last activity 4y ago by System‭

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Q&A Documenting story in a videogame

How does one write a story for a story-based videogame. Is it done in the form of a screenplay? Is it written as any normal prose? Is it written as documentation that goes with the other early desi...

1 answer  ·  posted 5y ago by AGirlHasNoName‭  ·  last activity 4y ago by System‭

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Q&A What software/techniques do people use to gather ideas?

I'm planning to create a game. It won't be the first game I've created (or even released), but it will be my first game with any story to speak of. I'm still very much in the planning phase of the...

2 answers  ·  posted 5y ago by Shadow‭  ·  last activity 4y ago by System‭

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Q&A Any software for video game non-linear story design?

Is there any software for making non-linear story or dialogues? I tried MS Word/Google Docs but that's not good for dialogues. In one complicated dialogue I wrote in Google Drawings, it looks like ...

2 answers  ·  posted 6y ago by TheChilliPL‭  ·  last activity 4y ago by System‭

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Q&A How to make side-characters look competent next to the chosen one?

I'm writing a storyline for a game where the forces of evil have humanity cornered. Truly everything seems lost, that is, until our main character decides to step in. Let's call him Bob. The Chosen...

5 answers  ·  posted 6y ago by Not A Vampire‭  ·  last activity 4y ago by System‭

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Q&A Is it a bad idea to mix psychological horror with action?

foreword: I'm writing for a game, however it's (mostly) irrelevant to my question. Just FYI. I have three main characters in my story. One is a weak but smart child and the other two are trained m...

1 answer  ·  posted 6y ago by noClue‭  ·  last activity 4y ago by System‭

Question genre videogame
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Q&A How do you do "beta reading" for a game before the game is ready?

Say I want to work on a game and, since I'm not very good at creating games yet, I want to work on the story first and foremost. Before I even want to commit to creating the game, I want to do get ...

1 answer  ·  posted 6y ago by noClue‭  ·  last activity 4y ago by System‭

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Q&A Is it a bad idea to have multiple bad endings and only one good ending?

Background: I'm working on a game that has multiple paths for players to choose from. The choices the players make can lead them to very different endings. There are many bad endings but only one t...

5 answers  ·  posted 6y ago by noClue‭  ·  last activity 4y ago by System‭

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Q&A Prepare for more after the "ending"?

In my story, there's this big bad, who needs to be destroyed. That is the main goal for about the last third of the video game. So the group of heroes manages to destroy him! ... but I don't want t...

2 answers  ·  posted 6y ago by noClue‭  ·  last activity 4y ago by System‭

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Q&A Horror story for a game - how to create dread?

I am trying to devise a short story for a 3d horror game. Here are my requirements: There must be no tangible people/creatures for the player to interact with (the player can be any sort of liv...

1 answer  ·  posted 9y ago by Mir‭  ·  last activity 4y ago by System‭

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Q&A How can I convert a linear narrative into a branching narrative?

Suppose I would like to create a text adventure game, but my imagination is not sufficient for creating a whole game. But there are fiction books (in the public domain) that are very imaginative an...

1 answer  ·  posted 4y ago by Erel Segal-Halevi‭  ·  last activity 4y ago by System‭

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Q&A Is it ok to temporarily break immersion in a tutorial for a game?

At the start of a game, you sometimes have some character explaining things to you, the player, instead of the character, telling them to press A to do this and that. Paper Mario I think even makes...

2 answers  ·  posted 5y ago by noClue‭  ·  last activity 4y ago by System‭

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Q&A How can a main character in a visual novel attract people of different personalities besides having a single trait each of them is attracted to?

Ok, so I currently have a visual novel (For those who do not know, it's a video game that's almost all story. The character may have a few choices in the matter, but most of it is about watching th...

1 answer  ·  posted 5y ago by Kale Slade‭  ·  last activity 4y ago by System‭

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Q&A What kind of writing style works for a game?

Background: I'm creating a story for a video game--it's set in a cyberpunk, futuristic setting, and it has many flows, one of its flows is that the story is so complicated and novelized, that it b...

2 answers  ·  posted 5y ago by Suhail Alhegry‭  ·  last activity 4y ago by System‭

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Q&A How to create an open frame story?

For a computer game, I'd like to create a frame story. Much like in X-Files, it should provide a setting for the individual levels/quests/substories while leaving lots of room for the individual pa...

1 answer  ·  posted 5y ago by leuk98743‭  ·  last activity 4y ago by System‭

Question plot videogame
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Q&A Repetition of information in my multi-path / multi-play-through game - how to deal with it?

I'm working on a story-heavy game with lots of different paths the player can choose from. Many times, players might also have to replay parts of the game in certain ways to see the true ending. As...

1 answer  ·  posted 5y ago by noClue‭  ·  last activity 4y ago by System‭

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Q&A Should I avoid sex scenes / nudity in my horror game (or in general)?

As the title might suggest, I'm working on a horror video game, which happens to have a few sex scenes and a bit of nudity here and there - at least, that's what I planned to do. Just FYI: I don't ...

2 answers  ·  posted 5y ago by noClue‭  ·  last activity 4y ago by System‭

Question videogame sex
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Q&A Anticlimactic ending as a surprise after climax?

Note: my story is for a video game, but that should hopefully be irrelevant to the question itself. Our heroes spent a long time fighting their way to the evil demon king. The hopes of all the peo...

6 answers  ·  posted 5y ago by noClue‭  ·  last activity 4y ago by System‭

Question plot videogame ending
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Q&A How much can I trust my players to remember previous states of the story and not get confused?

In my game, the player may run into deadends in the story, which causes the game to end prematurely. This can range from the player simply getting killed, another important character in the story g...

2 answers  ·  posted 6y ago by noClue‭  ·  last activity 4y ago by System‭

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Q&A How to describe something visual in preparation of said visual?

I'm working on a video game with visual novel style "cutscenes" inbetween, where you see characters talking, usually from the torso up. Most of the things you'd normally describe in text-only media...

2 answers  ·  posted 6y ago by noClue‭  ·  last activity 4y ago by System‭

Question videogame dialogue
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Q&A How crucial is a waifu game storyline?

So, with the recent craze in waifu games, I've decided to try my hand at making one. I have a semi-intricate plot with twists, and some events planned with their own snippet of story. Problem is, I...

3 answers  ·  posted 5y ago by Kale Slade‭  ·  last activity 4y ago by System‭

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Q&A Adding lines to a video game script to futureproof a project [closed]

Sometimes, video game development can go awry, so I want to add extra lines in case there's a decision to add generic questlines and new game mechanics. So how do you come up with a lot of lines th...

0 answers  ·  posted 5y ago by repomonster‭  ·  last activity 4y ago by System‭

Question videogame dialogue
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Q&A Write an unnerving, yet likable, character (video game)

OK, I'm not sure if this question is OK for writing SE. But here goes. I'm an indie developer trying to make a story-driven game. I want to make the main character slightly unnerving. Not creepy ...

1 answer  ·  posted 5y ago by Shadow‭  ·  last activity 4y ago by System‭

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Q&A How do you create a huge array of characters?

Suppose you are part of a development team working on a fighting game, and you're given the role of creating about 30 or 40 unique characters from many different backgrounds from the ground up. It'...

1 answer  ·  posted 5y ago by noClue‭  ·  last activity 4y ago by System‭

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Q&A Gameplay clashing with story?

In my game, you have a companion with you, who offers you assistance in combat. During gameplay, the companion basically acts like an activated ability, where he becomes a human shield and absorbs ...

3 answers  ·  posted 6y ago by noClue‭  ·  last activity 4y ago by System‭

Question videogame
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Q&A How important is writing for games?

I am trying to create a game that has a small plot (maybe more of a theme). The plot just describes why the characters are fighting each other. Other than that I have not fleshed out the story. Ho...

4 answers  ·  posted 6y ago by Bhupen‭  ·  last activity 4y ago by System‭

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Q&A What format/platform/structure is good for writing for a video game?

I know this may not be the best place to ask this, since it's for a game, but the game is very story driven, so I thought it would be reasonable to ask this on the writers stack exchange. The stor...

2 answers  ·  posted 7y ago by noClue‭  ·  last activity 4y ago by System‭

Question videogame structure