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Q&A

What information about a fictional world is unnecessary?

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I was able to gain some insight already thanks to How much detail is too much?, but I still need a more precise answer, because my details aren't bound to a particular scene.

I was searching for some information on tidally locked planets (my setting for the story) and while looking at the questions over at World Building SE I noticed that people had chosen specifical temperatures, days per year, etc, whereas I never even thought about building the world so precisely. I did think about the key elements of such a place (wind, no day-night, temperature), but I didn't choose a year cicle being 33 days long or something.

My story is a fantasy, with magic and weird creatures, so it doesn't have to be completely scientific, but I still want a world that is believable. I thought it didn't really add anything of value to the story if a place is -25°C or -30°C, it should be clear that it's pretty cold, that's it.

Am I mistaking? Is it better to explain a setting meticulously or stick to the main elements to make the setting more believable?

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First off, I basically agree with Chris Sunami's answer; the worldbuilding is primarily for you as the author or storyteller, not for the reader.

However, and I know that this is repeating an old cliché; do the specifics truly matter? (Chekhov's gun applies.) Does it make a great deal of difference if the temperature is -20°C or -25°C? Really, show, don't tell!

Let me give you an example.

I have a story that I work on from time to time; basically, this is a hobby project for when the mood strikes. One scene that I really like in that one has the main, point-of-view character dealing with the cold, in a stiff wind and snowfall. The temperature is far below freezing even before you account for windchill. However, nowhere is the temperature explicitly stated. The POV character just has no way to know what the temperature is (only that it is cold). What is described is the effects that the character can observe. How their glasses fog over when going inside from having been outside. The crystals of frozen water vapor in their face from their breathing. The sound of the snow on the ground as they walk. That sort of things. If you've ever been in serious or even moderately cold weather, then you'll be able to put two and two together; if you haven't, then stating that the temperature is -25°C (or whatever) will be just a number anyway, and it won't add appreciably to the reader's experience of the story except perhaps to convey the notion that "okay, that's pretty cold".

Of course, if the specific temperature somehow does matter, or if it is relevant before the character can experience it directly, then it makes more sense to mention it. Maybe your character is looking at the outside thermometer and contemplating on how it is -25°C and hoping that the power doesn't go out just before the lights start to flicker; or just how glad they are to be able to stay indoors in such temperatures even if the sky is clear, the sun is shining, and the weather is calm, a moment before someone gets hit by a skidding car on the otherwise empty street before it takes off leaving your dear protagonist to rush out and take care of the pedestrian.

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To solve questions of this kind, you have to understand the role of setting in a story. Stories do not exist to describe settings. Settings exist as a place to stage stories. Settings contribute to a number of aspects of a story.

They contribute to the plot, obviously, when the material circumstances affect the action.

They contribute to the mood. Fog and rain enhance a mood of misery or dread. Sunshine and blue skies enhance a mood of joy and peace.

They contribute to characterization. How the characters react to the setting, whether they react to it or not, what they notice or do not notice about it, whether they love it, hate it, or are indifferent to is, all speak to their character. (For example, is your character one who makes a distinction between -25 and -30 or one who would just think of both of them as bloody cold.)

They can contribute to style and voice.

So when you are considering whether to include a detail of setting or not, or which words to use to describe it, ask yourself what affect your choice to include it, and your choice of how to express it, affects all of these aspects of the story.

Think of a story like iron filings around the tip of a magnet. They align along the lines of magnetic force. That is what every detail, every element of your story, setting included, needs to do, line up along the lines of magnetic force in your story.

Ultimate, determining whether the details you choose and the way you express them line up with the lines of magnetic force in your story is a matter for your own aesthetic sense to determine. There is no paint-by-numbers rule for it. So think through all of the elements of your story and ask of every detail, does it contribute, and does it align.

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General comments (2 comments)
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(As @ChrisSunami said, the author should know more than the reader does. I am writing about what to include in the text)

The question is reversed. The proper question is "What information about a fictional world is NECESSARY?"

And the answer depends on the length of the piece.

If you are writing short stories, the answer is "as little as you can possibly get away with." Every word counts.

If you are writing a novel, the basic rule is still to only include information that has a purpose, but you can have other purposes than just advancing the plot. Building an atmosphere is perfectly valid. Rounding out a character is perfectly valid. Just don't dump all the information on the reader in one big wall of text; sprinkle it lightly throughout the text.

Another important aspect is knowing who the narrator is. The reader doesn't necessarily need to know, but you as author must know who the narrator is! Keep the text consistent with what that narrator knows and cares about.

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You have made a common mistake about world-building: believing that it all has to go on the page. World-building is for you, the author, to help you craft a story in a setting that feels real and unique, even though fictional. The actual details that make it to the page are only what the characters and reader need to know.

Knowing details like the actual length of the year or exact average temperature might help you avoid committing jarring inconsistencies, or writing descriptions that are so vague they feel insubstantial. So it's important work that helps the story eventually. But you absolutely don't need to shoehorn it into the narrative.

Some writers, like Murakami, or Diana Wynne Jones, get away with making up their worlds as they go along, at the price of a certain insubstantial, dreamlike quality to their settings. Of course, even if you're J.K. Rowling, who is known as the archetypal "planner," you can still end up leaving the occasional detail feeling wrong, inconsistent or poorly thought out. But in general, world-building helps your fantasy world feel more substantial, even (or especially!) if you keep the details to yourself.

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Only add details that are relevant. If the temperature point of -25c will play a factor for later when it warms up to say 10c, then ya specific temperatures may be needed. However if you only want to create the image of it being a cold place, you don't need to specify temperature.

I have read some Sci-Fi books where they had a back matters that placed a lot of this sort of information for anyone who was curious. That way the details are still a part of the book for the more avid science fan, while keeping the actual novel fiction/fantasy friendly.

Also you don't want to go into too much detail. Part of the fun as a reader is being able to visualize the story. If you start adding in so much detail, so much description, that I have to sit there and think about your list of details to the point it takes away from the reading flow, you have too much.

Give enough detail to allow the reader to understand the setting, while allowing the reader to fill in the gaps themselves. Think of it like a coloring book. You, as the writer provide the outlines and images while the reader colors in the image as they choose. A reader could color a pig green, or purple, or red. Totally different from the image you had while drawing the outline imaging it pink. But that's okay! As long as they know it's a pig, and as long as the skin doesn't need to be pink for story development, the color can be any color the reader wants.

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