Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

50%
+0 −0
Q&A What are ways to "Show, don't tell" without simply listing bodily actions?

The question is a good example of why show don't tell is bad advice. It results in all sorts of silly overblown and tedious writing. Give them evidence, let them infer is getting a little closer ...

posted 7y ago by Mark Baker‭  ·  last activity 4y ago by System‭

Answer
#4: Attribution notice removed by user avatar System‭ · 2020-01-03T20:41:49Z (over 4 years ago)
Source: https://writers.stackexchange.com/a/25750
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added by user avatar System‭ · 2019-12-08T03:58:52Z (over 4 years ago)
Source: https://writers.stackexchange.com/a/25750
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar System‭ · 2019-12-08T03:58:52Z (over 4 years ago)
The question is a good example of why show don't tell is bad advice. It results in all sorts of silly overblown and tedious writing.

Give them evidence, let them infer is getting a little closer to the mark, but it still runs afoul of the basic writing rule which is to be a clear and direct as possible.

The real key here is to consider how we experience the emotions of others. The anger of strangers is mostly annoying. It might be a little bit frightening if they are violent, but otherwise it does not move us. The anger of those we know, on the other hand, engages our sympathy. We feel the sharpness and anguish of their anger because we know why they are angry, what they had hoped for and what they have lost. We fear for them, of for those they might harm, because we are invested in the story and its outcomes.

Our reaction to the anger of a character, therefore, is not based on the immediate description of that anger. Florid description of physical symptoms of their anger will be merely annoying unless they give us a reason to fear for their health of conduct (which we only do if we are invested in the story).

But set it up right, make us love or hate the character, make us understand what they love and value, and then show the betrayal that robs them of that thing, and you hardly have to describe their anger at all.

When words fall flat it is almost always because the thing they describe has not been set up properly. No amount of florid detail, no piling on of evidence from which to infer the emotion, makes any difference at that point. It is simply too late.

The storyteller achieves their effects through the power of story, not through the force of language. "Show don't tell" deceives us into thinking we can solve story problems with tricks of language. The play's the thing in which we catch the conscience of the king.

#1: Imported from external source by user avatar System‭ · 2016-12-30T19:44:51Z (over 7 years ago)
Original score: 1