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Q&A Horror story for a game - how to create dread?

I am trying to devise a short story for a 3d horror game. Here are my requirements: There must be no tangible people/creatures for the player to interact with (the player can be any sort of liv...

1 answer  ·  posted 9y ago by Mir‭  ·  last activity 5y ago by System‭

#3: Attribution notice added by user avatar System‭ · 2019-12-08T04:08:26Z (almost 5 years ago)
Source: https://writers.stackexchange.com/q/16659
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar Mir‭ · 2019-12-08T04:08:26Z (almost 5 years ago)
I am trying to devise a short story for a 3d horror game.

Here are my requirements:

- There must be no tangible people/creatures for the player to interact with (the player can be any sort of living entity but they can't see themselves unless they look in a mirror).
- The player's movement must be restricted enough that they can't run from the situation.
- The story should mainly unfold as the player moves throughout the area, although some limited object interaction (such as picking something up or flipping a switch) can trigger events.

**How can I instill feelings of dread/isolation/fear under these constraints?**

The setting can be fictional or realistic. I don't have much writing skill, so any general advice on this would be much appreciated.

#1: Imported from external source by user avatar System‭ · 2015-03-28T01:34:09Z (over 9 years ago)
Original score: 4