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I am trying to devise a short story for a 3d horror game. Here are my requirements: There must be no tangible people/creatures for the player to interact with (the player can be any sort of liv...
#3: Attribution notice added
Source: https://writers.stackexchange.com/q/16659 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision
I am trying to devise a short story for a 3d horror game. Here are my requirements: - There must be no tangible people/creatures for the player to interact with (the player can be any sort of living entity but they can't see themselves unless they look in a mirror). - The player's movement must be restricted enough that they can't run from the situation. - The story should mainly unfold as the player moves throughout the area, although some limited object interaction (such as picking something up or flipping a switch) can trigger events. **How can I instill feelings of dread/isolation/fear under these constraints?** The setting can be fictional or realistic. I don't have much writing skill, so any general advice on this would be much appreciated.