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So give your villain more to do. Raise the stakes. If the General overseeing the various troops and hunters doesn't feel scary enough, give him more motivation. Give him someone REALLY scary to re...
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#4: Attribution notice removed
Source: https://writers.stackexchange.com/a/21556 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added
Source: https://writers.stackexchange.com/a/21556 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision
So give your villain more to do. Raise the stakes. If the General overseeing the various troops and hunters doesn't feel scary enough, give him more motivation. Give him someone REALLY scary to report to who is breathing down his neck and has no tolerance for failure, or even lateness, on pain of death. Or the Bigger Bad is holding the General's family hostage or something, so that the General's ruthlessness isn't even purely business but personal to save something entirely unrelated to Anna. Maybe if the General's side wins the war he can extract some tribute from the conquered land which is a cure for some fatal disease his child has, and that could be a way for Anna to win him to _her_ side by having one of her allies procure the cure for him in exchange for the General backing off. And so on.