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Q&A How important is writing for games?

Stories can make the game very much more immersive. That said, it depends on the game. We don't have to know a back story in order to play Battleship, or fight zombies, or shoot bad guys on one si...

posted 6y ago by Amadeus‭  ·  last activity 4y ago by System‭

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#4: Attribution notice removed by user avatar System‭ · 2019-12-19T22:13:09Z (over 4 years ago)
Source: https://writers.stackexchange.com/a/30603
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added by user avatar System‭ · 2019-12-08T07:06:23Z (over 4 years ago)
Source: https://writers.stackexchange.com/a/30603
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by (deleted user) · 2019-12-08T07:06:23Z (over 4 years ago)
### Stories can make the game very much more immersive.

That said, it depends on the game. We don't have to know a back story in order to play Battleship, or fight zombies, or shoot bad guys on one side of a war, really. I don't need a backstory to play Monopoly.

But games that take off from fantasy role playing games like Dungeons and Dragons (before any electronic assistance) are driven very much by the back story of each character.

So yes, a good backstory can make the game more fun, the player is making the world safe for children and puppies and young love. You raise the emotional stakes and increase the impact of winning or losing.

Without the stories and imagination, D&D is just another very long form of Yahtzee. All you revel in is the luck of rolling 20, or the bad luck of rolling a 1, and the mechanical increases or reductions of "points" that mean nothing. It would be boring, too long, and nobody would play.

#1: Imported from external source by user avatar System‭ · 2017-10-04T13:45:21Z (over 6 years ago)
Original score: 22