Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

50%
+0 −0
Q&A Effective hero journeys that don't kill the villain?

Does someone need to physically die? No. This is going to depend on how you choose to write the story. Most villains are written in a way that their death is the only way to prevent them fr...

posted 7y ago by Amadeus‭  ·  last activity 5y ago by System‭

Answer
#4: Attribution notice removed by user avatar System‭ · 2019-12-19T22:13:11Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/31058
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added by user avatar System‭ · 2019-12-08T07:13:26Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/31058
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by (deleted user) · 2019-12-08T07:13:26Z (about 5 years ago)
> Does someone need to physically die?

No. This is going to depend on how you choose to write the story.

Most villains are written in a way that their death is the only way to prevent them from doing any more harm to innocents. When that is true, we readers expect the hero to not be a coward, and kill the villain, because it has been made clear to us that doing anything else means letting this predator murder again, or rape again, or enslave again, or a perpetuation of whatever harm the villain is doing.

Although personal moral calculus may vary, most people subscribe to the notion that your first time is always the most trepidatious, but the more you do something the easier it gets to do it. That doesn't just apply to having sex, but to murder, rape, doing drugs, stealing, armed robbery, beating, picking a fight, ordering a pointless war, acts of terrorism and just about anything else you are going to have your villain do. Practice makes for callousness, and most of us living in the real world know some of these acts are a one way street; once a character has killed somebody in anger, or in greed, or for the fun of it, we don't believe such characters are redeemable or will ever be safe to leave in society.

If you write such an irredeemable villain, it means if your hero is acting in service to a greater good, they save the future victims of this monster by killing it. Failing to do so is unsatisfying to the reader, because your hero is chickening out, and refusing to make the self-sacrifice necessary to permanently end the threat: The self-sacrifice of shouldering the burden of having ended a life.

I suppose an alternative to killing might be a permanent crippling; leaving them a paraplegic, or some sort of guaranteed permanent incarceration.

The other way out is to just not write such an irredeemable villain. This is possible, I have seen movies where the villain is a just a greedy corporate pig, and doesn't die but ends up behind bars.

> But I don't have any deaths in my story, and I'm wondering if this needs to change.

No. You need to check if you have written your villain in such a way that leaving them alive will, inevitably, result in more harm being done to more people.

Otherwise, a good result is "They Get What They Gave". That applies to killing a killer, but could also mean poverty for a robber, abuse for an abuser, slavery for a slaver, etc.

If the villain's actions do not result in death, then death may not be a fair punishment for them. Find a fair punishment that doesn't kill them, a prison, or stranding them on a deserted planet. Disfigurement or blinding (perhaps by accident, which may even have been caused by the villain _trying_ to kill the hero, or unintentionally by the hero in trying to defend themselves from such an attack).

Or have the villain kill themselves: The hero valiantly warns them if they try to escape the Bilbonix will blow, the villain doesn't believe them and tries to escape anyway, the Bilbonix blows up and kills the villain.

#1: Imported from external source by user avatar System‭ · 2017-10-25T20:45:02Z (about 7 years ago)
Original score: 3