Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

60%
+1 −0
Q&A How can I establish the nature of a person/group without action?

Be aware that Star Wars, as most fantasy fiction, relies strongly on tropes and cliches. This means that 1) you expect a villain at some point 2) the villain's traits are obvious: dark, grim, hunch...

posted 6y ago by FraEnrico‭  ·  last activity 4y ago by System‭

Answer
#3: Attribution notice added by user avatar System‭ · 2019-12-08T07:32:55Z (over 4 years ago)
Source: https://writers.stackexchange.com/a/32091
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar FraEnrico‭ · 2019-12-08T07:32:55Z (over 4 years ago)
Be aware that Star Wars, as most fantasy fiction, relies strongly on tropes and cliches. This means that 1) you _expect_ a villain at some point 2) the villain's traits are obvious: dark, grim, hunchback, speaking softly, etc.

This is getting more and more difficult as we go afar from the usual cliches. For instance, if you want to subvert a cliche or create a surprise effect, this doesn't work.

First of all, **you need to establish the rules of your world**. If I have a nazi swastika tattooed on my neck, today, is quite likely that I'm not a good person. So visual symbols or identifiers can help.

Beyond that, I must confess that I don't know how to help. **Every character is always described by their actions (words included)** rather than the look. And this is for a good reason: how lame and boring would be a character described just by the look? And how more interesting and complex and tridimensional can be a character who speaks with his actions?

Don't rely too much on anything beyond actions - that is the advice I struggle to follow in my writing, and that I give to you as well.

#1: Imported from external source by user avatar System‭ · 2017-12-20T17:53:12Z (over 6 years ago)
Original score: 4