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I'm looking at my project through the lens of the 'scene-sequel' model now. Scene=Goal/Conflict/Disaster, Sequel=Reaction/Dilemma/Decision. My story has been through over a dozen various revisions...
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scene
#3: Attribution notice added
Source: https://writers.stackexchange.com/q/33883 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision
I'm looking at my project through the lens of the ['scene-sequel'](https://www.advancedfictionwriting.com/articles/writing-the-perfect-scene/) model now. Scene=Goal/Conflict/Disaster, Sequel=Reaction/Dilemma/Decision. My story has been through over a dozen various revisions and/or drafts. I'm happy with it but it can still use more improvement. This next revision (mapping to scene-sequel) is aimed at finding areas that can be formatted in a more reader-friendly, engaging way. A main issue I'm coming up against, as I look through the scene-sequel lens, is that I could call many things a 'disaster.' **Example:** 1. Wanting to deep sea scuba dive and losing your oxygen tank in the deep ocean = disaster. But that's a big disaster. You could die. You probably don't reach your goal. 2. Wanting to deep sea scuba dive and losing one of your fins when you jump off the boat, and so you need to get back onto the boat, that could be shoehorned into the disaster category too. Because - You still don't reach your goal. **Question: What constitutes a 'disaster' in the scene-sequel model of building the perfect scene?**