Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

60%
+1 −0
Q&A Is it a bad idea to mix psychological horror with action?

foreword: I'm writing for a game, however it's (mostly) irrelevant to my question. Just FYI. I have three main characters in my story. One is a weak but smart child and the other two are trained m...

1 answer  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

Question genre videogame
#3: Attribution notice added by user avatar System‭ · 2019-12-08T08:29:23Z (about 5 years ago)
Source: https://writers.stackexchange.com/q/34873
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar noClue‭ · 2019-12-08T08:29:23Z (about 5 years ago)
_foreword: I'm writing for a game, however it's (mostly) irrelevant to my question. Just FYI._

I have three main characters in my story. One is a weak but smart child and the other two are trained martial artists. The story switches between the perspectives of the child and the two martial artists, who are mostly together. All three of them are dropped in the same hostile environment and obviously they deal with their problems in different ways. While the child is trying to sneak around the bad guys' camp for example, the two martial artists end up fighting the whole camp. While the child tries to find keys for locked doors, the two martial artists can just break through most doors.

The main focus is the child, the one character you spend the most time with. Gameplay-wise, the two martial artists add some action to an otherwise not very action-y psychological horror game. You are mostly powerless when you control the child and can only really flee, while the two martial artists can (mostly) fight whatever gets in the way. Whenever I let the player control the child, I want to scare them, while the action-bits serve as a little pause between the scares.

Can these two very different atmospheres work together?

#1: Imported from external source by user avatar System‭ · 2018-04-06T11:04:22Z (over 6 years ago)
Original score: 5