Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

50%
+0 −0
Q&A How can you make "evil vs evil" interesting?

Both are criminals with no redeeming qualities There's your problem. You have a pair of one-dimensional cartoon supervillains who are evil just because. Those kinds of villains are unrealistic...

posted 6y ago by F1Krazy‭  ·  last activity 5y ago by System‭

Answer
#4: Attribution notice removed by user avatar System‭ · 2019-12-12T21:42:32Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/35305
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added by user avatar System‭ · 2019-12-08T08:35:00Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/35305
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by (deleted user) · 2019-12-08T08:35:00Z (about 5 years ago)
> Both are criminals with no redeeming qualities

There's your problem. You have a pair of one-dimensional cartoon supervillains who are evil _just because_. Those kinds of villains are unrealistic and, these days, tend to be less well-received than more nuanced villains. And in describing them, you've focused only on their similarities.

Focus on what makes them **different.** Give them different motivations, and different personalities. Make them stand out from one another. You readers certainly aren't going to root for one side over the other if they can't even tell which side is which.

A good example, off the top of my head, is _Pokémon Emerald_, where you have two opposing groups of villains: one wants to create more landmass, the other wants to create more ocean. It's not their intentions that make them evil, but their _actions_ (stealing Pokemon and equipment, battling anyone who gets in their way, unleashing ancient _kaiju_, etc.). They have distinct uniforms and personalities, and the conflict between them stems from the fact that their goals are diametrically-opposed.

You already have a reason for your groups to oppose each other: they both want to take over the world. Give them different reasons for wanting to do so: maybe one believes they're freeing the masses from tyranny and oppression, while the other believes people are too stupid to be relied upon to govern themselves properly. Give the mooks different reasons for wanting to be part of these groups - they aren't going to be hiveminds, after all.

A final note suggestion would be to focus on the conflict itself, and not the potential consequences if/when either one wins. If the conflict is compelling enough, readers will be enjoying it enough that they won't worry about what might happen afterwards.

#1: Imported from external source by user avatar System‭ · 2018-04-20T09:27:48Z (over 6 years ago)
Original score: 3