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Bootcamp is a harrowing experience. (Been there, done that.) You can make it interesting simply by having your character struggle through it, mentally and physically. It's usually more interesting ...
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#4: Attribution notice removed
Source: https://writers.stackexchange.com/a/35635 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added
Source: https://writers.stackexchange.com/a/35635 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision
Bootcamp is a harrowing experience. (Been there, done that.) You can make it interesting simply by having your character struggle through it, mentally and physically. It's usually more interesting to read about some sort of struggle, than about smooth going. Then, any foreshadowing you need to do, you can incorporate into the bootcamp struggle. Enemy's movement can be discussed, a particular drill that would come up later in battle might be the thing your character can't master straight away, etc. Issues shouldn't feel unrelated. If something happens, it should mean something to one of your characters. If it's not relevant, you can introduce it later, when it is. You can even flashback later to something that happened during bootcamp, but only really became relevant halfway through the next part.