Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

60%
+1 −0
Q&A How to go from an opening idea to a complete plot?

A start, a setup, is not a story. Consider, for example, how many different adventure stories start with "enemies" attacking the protagonist's home town, forcing him to leave home. From the Wheel o...

posted 6y ago by Galastel‭  ·  last activity 5y ago by System‭

Answer
#4: Attribution notice removed by user avatar System‭ · 2019-12-12T21:57:23Z (almost 5 years ago)
Source: https://writers.stackexchange.com/a/36671
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added by user avatar System‭ · 2019-12-08T09:00:54Z (almost 5 years ago)
Source: https://writers.stackexchange.com/a/36671
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by (deleted user) · 2019-12-08T09:00:54Z (almost 5 years ago)
A start, a setup, is not a story. Consider, for example, how many different adventure stories start with "enemies" attacking the protagonist's home town, forcing him to leave home. From the _Wheel of Time_ series, to _The Hitchhiker's Guide to the Galaxy_. There are infinite possibilities of where you can go with any given setup.

Here's an exercise I was once offered at a writing seminar, and since then found very useful whenever my story stalls:

**You've got a situation**. Your "start", for example. **What conflicts can arise from this situation?** Take a pencil, write down about 5-10 different possible conflicts. Now pick one conflict - the one that feels most interesting to you, the one you want to write about. **How do your characters attempt to solve the conflict?** Write down 5-10 possible solutions. **What complications arise?** Write down 5-10 complications for each of 2-3 most interesting possible attempts to solve the conflict.  
Rinse and repeat.

A story is not just a string of conflicts, attempted solutions and complications either. Eventually, as @DPT points out, you want a story arch, a moral journey, an overarching dilemma. This overarching dilemma would eventually influence _which_ conflict, out of those you've written on the page, you choose to write about, _which_ solutions, _which_ complications. But start out with brainstorming on paper, creating multiple ideas. Choosing between them comes next.

#1: Imported from external source by user avatar System‭ · 2018-06-03T04:51:42Z (over 6 years ago)
Original score: 3