Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

50%
+0 −0
Q&A Creating a logical framework for the concept of "decisional causality"

I'm working on a science fiction universe in which time travel exists, in a very limited form, but it's useless, at least it's the intention that it be useless. To that end time travel, on the rare...

3 answers  ·  posted 6y ago by Ash‭  ·  last activity 5y ago by System‭

#3: Attribution notice added by user avatar System‭ · 2019-12-08T09:01:30Z (about 5 years ago)
Source: https://writers.stackexchange.com/q/36687
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar Ash‭ · 2019-12-08T09:01:30Z (about 5 years ago)
I'm working on a science fiction universe in which time travel exists, in a very limited form, but it's useless, at least it's the intention that it be useless. To that end time travel, on the rare occasions that it occurs at all, can violate apparent physical causality but not "Decisional Causality". This is, in the scheme of things, a minor detail but the concept creates some very interesting literary opportunities and rather strange problems within the world.

The idea of decisional causality is that a decision, once made, creates a point of departure that governs the events that follow; so rather than actions having to follow a purely cause-effect framework you can get cases of decision-effect-cause. What I'm struggling with is creating a hard and fast logical framework that defines a decision as having been made. In particular I'm interested in who can make a decision about dispatching a starship:

I've come up with several levels at which such a decision might occur:

**Governmental** level decisions are made by elected officials of one kind or another these are likely to be general.

**Organisational** level decisions are those made by admirals and CEOs. This is probably the highest level at which a specific ship will be named and assigned a target.

**Command** level is the captain of a ship. They will know exactly where they're going and it's their ship.

**Execution** level means the guy on the bridge who pushes the "go" button.

And there is also the matter of timing; since decisions can be made long before any action can be taken when is a decision then to be considered made? When the action is considered or when the person making the decision follows through and sets things in motion?

I know this is a bit metaphysical but what I'm asking is when and at what level should a binding decision logically sit within the causal narrative of the story?

#1: Imported from external source by user avatar System‭ · 2018-06-03T19:38:07Z (over 6 years ago)
Original score: 3