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Q&A

How much agency should main characters have in the plot?

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I have two main characters. Character A is more prominent than Character B. I've been trying to tease out problems with the story as a whole, and I'm concerned these two characters lack agency.

Character A has made several major decisions in the past, setting complex events in motion. The story begins after these decisions have already taken place. He only makes another major decision at the climatic point of the story which is the first one in 'real time.'

Character B makes the decision to get involved in Character A's life (with a complete lack of awareness as to implications) and then is swept along by events, only really making the major decision to not leave well alone when all is revealed.

There are other characters with strong opposing agendas who push until Character A makes his final decision, but am I doing a disservice to Character A and B by not making them more in control?

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Whoever is telling the story should have the most agency. If Character A is the narrator, then everything should be written in terms of Character A's point of view. After all, people can't read minds. They only know what's in their own minds.

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I have heard it stated as a fact on a number of occasions that people in general only make two serious decisions per year, the rest of the time they just go with the flow. Most of the time life happens and people do their best to get through it. Assuming that all these people are in fact more or less correct and depending on the time scale of the story; the characters having made their decisions and the story covering them riding out the consequences of those decisions is not unrealistic.

Alternatively if characters can't or won't make decisions fast enough then they will lose agency, a case of "if you don't make the decision the decision makes you" and/or "he who hesitates is lost". If the pace of the piece is slightly frenetic then a certain lack of agency is to be expected as the protagonists are "overtaken by events".

Characters can be very active while not actually having a lot of plot control if they're reacting instead of acting, the example that comes to mind is the Nightside novel Sharper than a Serpent's Tooth by Simon R. Green. There's a plan at the very start of the story but by chapter two or maybe three that's a happy memory and the rest of the book is a series of ill-conceived responses to the latest obstacle, the protagonists don't really make any decisions they simply do what they think they have to to keep moving.

I some of that helps.

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At the heart of every story is a choice about values. The protagonist is brought to a point where they must choose between two things they value. This requires the ability to actually make the choice and accept the consequences. That much agency at least is required.

On the other hand, there must be limits to the character's agency as well, since if their agency were unencumbered, they would not be forced to make the choice that they don't want to make. If they could have their cake and eat it too, they would.

So, story requires a limit on the character's agency that forces them to choose between having their cake and eating it, but sufficient agency to choose between having the cake and eating it. And that agency to choose cannot come out of nowhere. The reader reads in anticipation of this choice, and so they require evidence both that there are limits on agency that will make the choice hard, and sufficient agency to make the choice possible.

If you know what the central moral choice of your story is, you should be able to deduce from that what level of agency your characters require to demonstrate the capacity to choose and the inevitability of having to choose.

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In my opinion, your story would be fine, and readers would be fine, if your characters exhibit a significant amount of agency once and early.

If the hero (and sidekick or whatever) chooses to subject themselves to a harrowing experience that lasts the entire book, and this choice is real (not a "your money or your life" choice), then what follows can be coerced.

In the Hunger Games, Katniss makes a choice: Take her sister's place. She could legitimately have held her tongue, but out of love she chose to risk her own life instead of letting her sister march to almost certain death. That's a real choice that showed agency. After that, it's fight or die.

The same could be said for McClane in Die Hard (Bruce Willis). He could have left the hostage situation to the police, but chose to risk his life to save his wife and two daughters that were victims. After making that decision, for Katniss or McClane, future "agency" is pretty much in never giving up no matter how bad it gets.

Your story can be similar, just be sure you engineer the situation so the characters make one real choice in the beginning. Even if it seems a little coerced by love (like both Die Hard and Hunger Games), make it a decision against orders, wise advice, the law or the Expected Norm in their culture (as is true for both Die Hard and Hunger Games).

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