Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

50%
+0 −0
Q&A Are reactive protagonists inherently a bad thing?

I think we are dealing with a scale of greys here. It's true, as Matthew Dave mentions, that the audience will expect the protagonist trying to resolve at least one of the major conflicts in the st...

posted 5y ago by Liquid‭  ·  last activity 4y ago by System‭

Answer
#4: Attribution notice removed by user avatar System‭ · 2019-12-13T11:56:48Z (over 4 years ago)
Source: https://writers.stackexchange.com/a/39642
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added by user avatar System‭ · 2019-12-08T10:01:07Z (over 4 years ago)
Source: https://writers.stackexchange.com/a/39642
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by (deleted user) · 2019-12-08T10:01:07Z (over 4 years ago)
I think we are dealing with a scale of greys here. It's true, as Matthew Dave mentions, that the audience will expect the protagonist trying to resolve at least one of the major conflicts in the story arc.

In some genres, e.g. fantasy, the protagonist is usually the one who's supposed to do the final big leap ahead, willingly putting everything at stake in the final fight. In those situations, you don't want to have a pushover-protagonist: one who does things just because he's forced to do them, or his mentor suggests it, or again there is no other choice.

It's true though that in most genres the situation is not so extreme. In a sci-fi novel I'm writing, I'm struggling with the topic of agency: I have a female character who would like to be active, but can't since she usually misses a lot of information of the world she's in, and can't help being pushed by other more knowledgeable characters (maybe related [question](https://writing.stackexchange.com/questions/39297/how-to-write-female-characters-with-agency)).

**In a more general case,** reactiveness isn't inherently a bad thing. After all the protagonist can't be the main cause for all the conflict in the plot - there are the other charaters, the antagonist, and the whole setting to account for. In some situations, I'd say being reactive makes more sense than being active. A character who _always_ takes the initiative regardless of the event will come off as brash, presumptuous or know-it-all.

It's true that protagonists are expected to take a certain amount of action later in the novel; e.g. when a major conflict is revelaed, the protagonist is expected to _resolve it in an active way_. Activeness in this sense is more like "I **want** to find a solution" rather than "I'm forced to find a solution".

**TL;DR** : Reactiveness (unlike total passiveness) is not a bad thing; but it can be ill-suited to some situations or events in the plot. In the end, though, there are a lot of different stories to tell, and it's up to you to decide what kind of it'll be, so take everything with a grain of salt.

#1: Imported from external source by user avatar System‭ · 2018-10-25T07:54:26Z (over 5 years ago)
Original score: 7