Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

60%
+1 −0
Q&A How long should I mention an injured character’s pain?

It's a fine balance you're trying to strike, between "unrealistically resistant to pain", and "we get it, get on with the story". I'd say, try to use the reminders that "character is in pain" to p...

posted 6y ago by Galastel‭  ·  last activity 5y ago by System‭

Answer
#4: Attribution notice removed by user avatar System‭ · 2019-12-12T21:57:29Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/39697
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added by user avatar System‭ · 2019-12-08T10:02:09Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/39697
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by (deleted user) · 2019-12-08T10:02:09Z (about 5 years ago)
It's a fine balance you're trying to strike, between "unrealistically resistant to pain", and "we get it, get on with the story".

I'd say, **try to use the reminders that "character is in pain" to propel the story forwards** , rather than have them stall everything.

For example, in _The Three Musketeers_, when Athos is introduced, he is gravely wounded, and in fact collapses right in Treville's office. The scene illustrates the character's stoicism. Further on, the same wound serves as an excuse to set up a dramatic duel, and as means to make that duel scene more interesting and challenging. It is mentioned yet again when it serves to create a situation where d'Artagnan is separated from his new friends and lands in yet another duel, and once more quite some time later, when it is the excuse d'Artagnan & Co. get to leave Paris and go on the diamond studs quest. Athos is not superhuman - it takes his wound several months to fully heal, and at first it is a serious impediment. But each time it is mentioned, the story gains more than "he is in pain".

A different example: _The Lord of the Rings_. When Frodo is wounded with the Morgul Blade, his situation becomes the focus of the story. Each time his pain is mentioned, it serves to increase the tension - will he reach Rivendel in time? When Frodo is wounded again, in Moria, it is a setup to show Aragorn's imperfection as a leader. Wounded again by Shelob - it leads to major character moments for Sam (he takes the Ring, and does all kinds of stuff by himself). Yet another mention of all the past wounds, upon the return journey - this time we're talking about PTSD. This example is different in that Frodo is far from being a stoic warrior. Yet here too, each time pain is mentioned, it propels the story forwards.

For your story, how to apply the aforementioned theory: your character is in pain - what does it affect? How does it serve the story? What situations are made available by the fact that he is in pain?

#1: Imported from external source by user avatar System‭ · 2018-10-29T01:03:38Z (about 6 years ago)
Original score: 23