Post History
Guerrilla warfare The key to winning an rebellion is surprise. The rebels must appear out of nowhere, attack before the defenders can get organized and leave before reinforcements arrive. This i...
Answer
#3: Attribution notice added
Source: https://writers.stackexchange.com/a/40318 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision
# Guerrilla warfare The key to winning an rebellion is _surprise_. The rebels must appear out of nowhere, attack before the defenders can get organized and leave before reinforcements arrive. This is standard guerrilla tactics, and is very hard to defend against. Even otherwise competent empires can struggle. The empire's basic dilemma is that they need to defend everywhere, while the rebels only have to attack in one place. Suddenly there are a thousand rebels facing a dozen guards. The guards will fail without having to be incompetent. Transports are good guerrilla targets. Transports of food, money and arms are all better off in the hands of the rebels than the empire, don't you think? Of course, the empire know this and will guard the transports. But there are many transports and the roads are long. The guards will get bored and the ambush happens where and when they least expect it. To make it work, the rebels need spies. They need to know guard numbers, transport schedules and so on. If citizens are mostly in favour of the rebels, this will be easy. One point of conflict between rebel leaders will be sharing this information. Unfortunately, guerrilla warfare is only the start, to actually _win_, the rebels need to take and hold territory. This is much harder. The rebels should weaken the empire a _lot_ before starting this. Another point of conflict will be when to start the open war. Some of the rebels will basically be bandits, in it for the loot. Others will be trying to free the oppressed people from tyranny. These groups are not going to like each other.