Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Fictional cultures and languages existing in the same area? [closed]

+0
−0

Closed by System‭ on Jan 29, 2019 at 18:44

This question was closed; new answers can no longer be added. Users with the reopen privilege may vote to reopen this question if it has been improved or closed incorrectly.

So I've got this fantasy planet X, where humanoid peoples Y and Z are at war on an island nation about the size of England, and they've been at war with each other for hundreds of years. They are two very distinct peoples, with different physical appearances, traditions, religions, languages, customs, and the like.

Is it realistic to say that they can still be so rigidly different and still warring with each other after hundreds of years, without any kind of cultural diffusion? Will readers buy the concept of two cultures living in such close proximity but being so drastically dissimilar, and remaining that way for a long time?

History
Why does this post require attention from curators or moderators?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://writers.stackexchange.com/q/41717. It is licensed under CC BY-SA 3.0.

0 comment threads

2 answers

You are accessing this answer with a direct link, so it's being shown above all other answers regardless of its score. You can return to the normal view.

+1
−0

They don't recognise each other as human

It isn't uncommon for humans to disregard the humanity of races that don't look similar to them. With no shared languages and distinct physicality it is entirely possible that both races regard the other as more akin to apes or cattle.

This is less of a "war" and more "pest-control". Each race views the other as somehow lesser and it has never occurred to them to try peace. With so little regard for the other race, cross-breeding and cultural diffusion is unlikely.

History
Why does this post require attention from curators or moderators?
You might want to add some details to your flag.

0 comment threads

+0
−0

Readers will buy anything, if you can sell it. Vampires, wizards, talking animals, superpowers, sentient flat figures... Readers don't look for a realistic story. They look for a good story. Any premise will be accepted, if that's what is needed to tell your story, and if your story is good.

Take House as an example: the premise requires a doctor so caustic, that in real life he would never have been allowed to keep his practice. Also, most of what they actually do is plain wrong. Does anybody care? No, because the story is good. (Or at least, good enough.)

One thing you do need to keep in mind is consistency. If your setting is not internally consistent, that's like a hole in your sales pitch - everything starts to fray around it. Whatever your setting is, you're asking the readers to suspend their disbelief, and accept your setting as is. Which the reader is ready to do. But the moment you start to contradict yourself, you punch a hole in that suspension of disbelief - the reader cannot simultaneously accept two contradicting prepositions.

So long as your story is internally consistent, any setting whatsoever is fine.

If you're still uncomfortable about a particular element, you can try to justify it within your story, but that is risky: you would be drawing attention to where the fabric of the story is weakest. Sometimes it's best to ignore the hole, accept it as part of what's necessary to make your story work. Like the House example.

History
Why does this post require attention from curators or moderators?
You might want to add some details to your flag.

0 comment threads