Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

50%
+0 −0
Q&A How can I make a talky, idea-based concept enjoyable [closed]

I'm writing a psychological novel about different characters finding the meaning of their lives. But the ending reveals it was all part of an experiment (properly foreshadowed). Someone was trying ...

3 answers  ·  posted 6y ago by Aero7810‭  ·  last activity 5y ago by System‭

#3: Attribution notice added by user avatar System‭ · 2019-12-08T10:45:41Z (almost 5 years ago)
Source: https://writers.stackexchange.com/q/41795
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar Aero7810‭ · 2019-12-08T10:45:41Z (almost 5 years ago)
I'm writing a psychological novel about different characters finding the meaning of their lives. But the ending reveals it was all part of an experiment (properly foreshadowed). Someone was trying to deduce an all-encompassing theory based on these individual cases. Said someone is presenting his theory in an attempt to save his people from a certain problem.

This is the part that I've come to worry about, since it's all dialogue, discussing the events of the book, comparing characters and putting their struggles into a larger and more technical perspective than they had themselves.

**What are some ways I can make this kind of ending interesting without making it into a drawn-out, abstract, dialogue-heavy info dump?**

#1: Imported from external source by user avatar System‭ · 2019-01-31T13:02:24Z (almost 6 years ago)
Original score: 2