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Q&A How to write painful torture scenes without being over-the-top

All scenes have more than one thing going on. Scenes are never just a series of sequential facts, there are negotiations and compromises, misdirections and sacrifices – yes it's all scaled down to ...

posted 5y ago by wetcircuit‭  ·  last activity 4y ago by System‭

Answer
#3: Attribution notice added by user avatar System‭ · 2019-12-08T10:56:23Z (over 4 years ago)
Source: https://writers.stackexchange.com/a/42382
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar wetcircuit‭ · 2019-12-08T10:56:23Z (over 4 years ago)
All scenes have more than one thing going on. Scenes are never just a series of sequential facts, there are negotiations and compromises, misdirections and sacrifices – yes it's all scaled down to the one scene, but there is still the thing the character wants conflicted with the thing the character has. This is what the scene _really_ is about.

The horror of the torture is like the scenery outside the train window for the torturer. He is not a slobbering maniac (that is movie over-acting). Torturer is going to enjoy the pleasantries about this "journey". It is a ride he has taken many times, and he knows the idea is to take it slowly to enjoy each small moment along the path (smell every flower), because it won't last long enough. He already knows the scenery, there won't be any surprises along the way, so there is actually an over-emphasis on the small details and subtleties. If he rushes it, it will be over too soon, so this is a refined pleasure, a rare wine that is sipped not gulped.

Now, along with the torturer on this pleasant train ride is the victim, and they are not experienced at all. They are expecting this brut force smack-around and they want it to be over. They are completely misjudging the pace that this journey is going to take. If they can speak, they are trying to provoke. If they can fight they will fight harder immediately because this is not a long-wait game, this needs to be over quickly. The torturer might even humor them a little, just to be funny, but that's not at all how it works.

So there are two very different goals for each, and this is outside whatever plot-oriented goals are forefront. This back-and-forth tempo fight is going to be an under-current to whatever the primary goals are. There will be many times where the torturer will stop and wait for the victim to stop resisting and settle back down to focus on the experience they are sharing together, like a parent allowing a child to burn through a tantrum. Every time this happens, the victim has lost a defense wall and the torturer becomes more intimate.

The victim assumes the idea is to make them blurt out the secrets during excruciating moments of pain. That's not how it really works. Those excruciating moments of pain are about getting the victim to raise and lower their defense walls. Every time a wall drops, he steps in a little closer and they begin again. Eventually, there are no more walls to drop. The torturer is inside with full access because the victim has no defenses and is completely passive. This is when the train ride is over. The torturer access the secrets without resistance, and there is nothing more to be enjoyed.

#1: Imported from external source by user avatar System‭ · 2019-02-20T16:58:34Z (about 5 years ago)
Original score: 10