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One of my favorite "constraints" is that the audience is more willing to accept things. If it's a film/video/tv, they expect some realism. If it's a play, instead of needing to go On Location, a ...
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#3: Attribution notice added
Source: https://writers.stackexchange.com/a/42609 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision
One of my favorite "constraints" is that the audience is more willing to accept things. If it's a film/video/tv, they expect some realism. If it's a play, instead of needing to go On Location, a single tall stepladder can be the Cliffs of Danger. One actor can be many characters. Some things may be represented by puppets or a single cardboard sign. 2 chairs may sometimes be a car, a board room, a counter at a coffee shop, etc. I feel that the barer-bones the production, the more the audience has invested -- they've filled in some blanks, so they want the show to succeed, whatever "success" means for that show. I think this is why Audio Theater is often so engrossing, too. Listen to some OTR of _X-Minus-One_ from archive.org, for some great examples. The biggest problem is it's often easier to spend money than time/imagination -- so your audiences may be more limited in quantity, because they're used to the simplicity of filmed works.