Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

60%
+1 −0
Q&A Can I write a book of my D&D game?

As others have noted, you have to avoid names. You can't use their world or some specific monsters (no illithids!). Other monsters, like gnolls and orcs, predate D&D and thus are fair game (so ...

posted 5y ago by Yahzi‭  ·  last activity 5y ago by System‭

Answer
#3: Attribution notice added by user avatar System‭ · 2019-12-08T11:03:54Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/48712
License name: CC BY-SA 4.0
License URL: https://creativecommons.org/licenses/by-sa/4.0/
#2: Initial revision by user avatar Yahzi‭ · 2019-12-08T11:03:54Z (about 5 years ago)
As others have noted, you have to avoid names. You can't use their world or some specific monsters (no illithids!). Other monsters, like gnolls and orcs, predate D&D and thus are fair game (so to speak).

I think the rise of LitRPG shows that plenty of people want to read about game-like worlds, at least as long as you put an interesting twist on it. In my my own series (Sword of the Bright Lady, published by Pyr) experience points are tangible objects, like coins that you can collect and trade. This change lets me write about a fantasy world that is like the ones we play in rather than like the ones that usually get described in stories. My characters talk about being a fourth level wizard and my high ranking warriors can jump off of cliffs without dying. Yet it's not a parody or a game; it's a serious epic (albeit with plenty of humor, as to be expected when a Earth-borne mechanical engineer encounters magic for the first time).

The real problem with writing your game as a novel is that the plot that makes for an exciting game rarely makes for an exciting story, and vice versa. In a game, the players derive satisfaction from their own actions; but in a story, the action of the characters exist to satisfy the reader. One notable exception: The TV show The Expanse is derived from an RPG run by its two authors (there are a couple of places in the books where this is obvious). But clearly they've cut and trimmed the campaign to meet their dramatic needs.

#1: Imported from external source by user avatar System‭ · 2019-10-25T10:03:08Z (about 5 years ago)
Original score: 0