Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

60%
+1 −0
Q&A How to write exciting updates?

While you are recording the info during the campaign take note of specific things your players reacted to and use them to pull your players back into the story. Remind them of decisions they made ...

posted 5y ago by matildalee23‭  ·  last activity 5y ago by System‭

Answer
#3: Attribution notice added by user avatar System‭ · 2019-12-08T11:05:14Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/44643
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar matildalee23‭ · 2019-12-08T11:05:14Z (about 5 years ago)
While you are recording the info during the campaign take note of specific things your players reacted to and use them to pull your players back into the story. Remind them of decisions they made and rewards they recieved.

"Finally, the team has rescued their new employer from the clutches of Zizi Madshadow. There were a lot of close calls, and one completely obliterated druid. But, with the help of a very smart badger and Elsbeth's amazing rock throwing abilities the mission was a success."

Then use foreshadowing to push them into the next episode or campaign. Hint at a few things you have in store for them. Use questions to lead them in.

"Now, back at the library, they report for their first official day on the job, wondering what exactly a library needed a team of armed adventurers for. Retrieving memoirs and manuscripts from old scholars and churches couldn't be that dangerous, could it?"

You could also drop little temptations that appeal to your players motivations. "Will Sheina, finally find a dragon to ride?" "Is there enough cheese in the library to satisfy our rangers craving?"

Be specific and play on the personalities of your party.

#1: Imported from external source by user avatar System‭ · 2019-04-16T14:38:45Z (over 5 years ago)
Original score: 3