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Q&A How do we spread a story across several different media without alienating our readers?

What @linksassin says is a good approach, but it's not necessarily the only approach. Sometimes, one medium is the "main story", while the others are "supplementary material". This is the approach ...

posted 5y ago by Galastel‭  ·  last activity 5y ago by System‭

Answer
#4: Attribution notice removed by user avatar System‭ · 2019-12-12T21:57:36Z (almost 5 years ago)
Source: https://writers.stackexchange.com/a/43034
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added by user avatar System‭ · 2019-12-08T11:09:38Z (almost 5 years ago)
Source: https://writers.stackexchange.com/a/43034
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by (deleted user) · 2019-12-08T11:09:38Z (almost 5 years ago)
What @linksassin says is a good approach, but it's not necessarily the only approach. Sometimes, **one medium is the "main story", while the others are "supplementary material"**. This is the approach taken by Bioware, and several other strong videogame companies: the main story is in the games, while comics and books serve as tie-ins. They are not necessary for the understanding of the games, they get Easter-egg mention in the main games. But they do not stand on their own either. If you wish, they serve as "merchandise" for the games, and keep interest up while the next game is in development.

With other games, most of the story is in the books, while the games focus solely on play. The story is a nice extra, but it is not necessary for gameplay. Nonetheless, the game is still the main product, while the stories are "merchandise" for game fans.

On the other hand, the _Harry Potter_ videogames rely on familiarity with the books or the films, while the _Star Trek_ books and videogames rely on the TV series.

In all those examples, **the story has achieved sufficient popularity in its primary medium, that it can rely on part of a strong fanbase to branch into other media as well, generating more profit.**

#1: Imported from external source by user avatar System‭ · 2019-03-05T13:59:54Z (over 5 years ago)
Original score: 4