Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

60%
+1 −0
Q&A A poker game description that does not feel gimmicky

I'm writing a scene in which four characters play a high-stakes poker game. So far my narrator has been an omniscient third person, who just does not wish to enter into the characters' heads. I st...

4 answers  ·  posted 5y ago by _X_‭  ·  last activity 5y ago by System‭

#4: Attribution notice removed by user avatar System‭ · 2019-12-18T21:34:24Z (about 5 years ago)
Source: https://writers.stackexchange.com/q/44487
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added by user avatar System‭ · 2019-12-08T11:40:19Z (about 5 years ago)
Source: https://writers.stackexchange.com/q/44487
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by (deleted user) · 2019-12-08T11:40:19Z (about 5 years ago)
I'm writing a scene in which four characters play a high-stakes poker game. So far my narrator has been an omniscient third person, who just does not wish to enter into the characters' heads.

I started going around the table. I have the fingers fumbling with the corners of the cards, the tapping of cigars on the greasy tablecloth and the occasional sip of liquor. I even added background crickets and the smell of freshly cut grass. Then I slowly uncovered the hand, and went on with the bidding. It feels gimmicky. Dull.

Do I need to show the characters' thoughts in order to get some believable tension? Can it be done with a mere description? Is it the timing, or perhaps I'm not focusing on the right elements?

In one question: how to slowly and credibly raise the tension using pure description (no dialogue) as a poker game unfolds on the table (two rounds at most)?

#1: Imported from external source by user avatar System‭ · 2019-04-08T22:39:56Z (over 5 years ago)
Original score: 16