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The main distinction to be made here is between character-driven stories and plot-driven stories. Character-driven stories, as you can imagine, focus mainly on the characters, their struggles, th...
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#4: Attribution notice removed
Source: https://writers.stackexchange.com/a/45461 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added
Source: https://writers.stackexchange.com/a/45461 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision
The main distinction to be made here is between **character-driven** stories and **plot-driven** stories. Character-driven stories, as you can imagine, focus mainly on the characters, their struggles, their growth and their relationships. The central questions of these stories could be, **What will Bob do in this situation? Will his relationship with Alice survive? How can Charlie react to such an event?** and so on. In this case, there must be at least a subset of characters (e.g. the main cast) that have to be well fleshed out, so they can't be classified as objects. Plot-driven stories, on the other hand, tend to put more emphasis on the plot. The main question could be **Will the great evil be defeated? Can this nation win the war? Can the police stop this killer?** etc. Characters are less central in these kind of stories. For example, a lot of detective stories revolve around getting the guilty in jail. Those stories do have interesting characters (a troubled detective, his steadfast colleague, a shady informer, the witty morgue doctor, and so on) but developing this character is not the point. _The point is the current case (in other words: the plot)_. The main character in those kind of stories usually gets some development, but its often diluted in a series of books rather than a single one. So, in a way, characters are _instrumental_ in pushing the plot forward. ## Yet I wouldn't say that characters may be considered objects. Even when you're writing a plot-driven story, whether it is a thriller, an action packed adventure, a war novel or a daring science fiction, treating your characters like disposable objects is a risky operation at best. The audience won't feel engaged towards characters who are as shallow as cardboard. Shallow characters are bad for a story since they can dim a good plot. Another risk is that if you don't define your characters, you risk making them inconsistent. Good stories are made up by **conflict** , but it has to be **meaningful conflict**. Characterization is a tool that helps you determine what choices a character should or should not make; and which character should move the plot forward. If your cast is just a bunch of faceless puppets ready to do anything that's needed to advance the story, the audience will notice.