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Q&A How can I convince my reader that I will not use a certain trope?

This sounds a little like, how do I subvert or avoid some common fantasy tropes? (This question, I asked, deals with subverting a trope). The reason I do not think this is a duplicate question is ...

posted 5y ago by Matthew Brown aka Lord Matt‭  ·  last activity 4y ago by System‭

Answer
#3: Attribution notice added by user avatar System‭ · 2019-12-08T12:14:59Z (over 4 years ago)
Source: https://writers.stackexchange.com/a/46131
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar Matthew Brown aka Lord Matt‭ · 2019-12-08T12:14:59Z (over 4 years ago)
This sounds a little like, how do I subvert or avoid some common fantasy tropes? ([This question](https://writing.stackexchange.com/questions/29855/what-does-it-mean-to-subvert-a-trope), I asked, deals with subverting a trope).

The reason I do not think this is a duplicate question is unless I am mistaken, you are asking about establishing expectations within the reader that run counter to the classic tropes.

## Reader expectations

Reader expectations can be difficult to anticipate and even harder to second guess. You find yourself chasing your own tail and getting nowhere if you focus too much on them.

When a reader knows nothing about you (this is their first book) they have no reason to trust you as an author. Nevertheless, be it through a recommendation or general curiosity, they have picked up your book and are reading. Anyone already reading your book has already invested some considerable trust. The trick then is to simply not blow it.

The only way to build any more trust than that is to make some early promises and then fulfil them in a timely manner.

## Voice concerns through character

Generally, your protagonist acts as a reader surrogate. The reader lives in your world through them. You could create a somewhat genre-savvy character that makes the sort of suggestions that you are worried a reader may suspect. This would at least set them up to go and find that, no, the big bad really is six feet under.

It can sometimes work to have a character voice what you think a reader will think. However, think about that too much and you will end up in the non-stop loop that Vizzini gets caught in during the [battle of wits with the man in black](http://wiki.c2.com/?BattleOfWits). At some point, you just have to stop and say, to heck with it - I'm going to tell a good story.

## Play with the concerns

Another altogether different approach would be to play with the reader concerns. Set up situations where the cliche could play out. Readers that are expecting a cliche will then be surprised when something entirely "other" (and perhaps more logical) is what happens.

In this way, your readers will be kept guessing for as long as they are willing to invent red herrings for themselves. Over time, your readers will begin to trust that when you say the bad is dead, he is very much dead. No second chances here.

## Just write it

I give this advice a lot but I think it applies here too. Just write the story. If, when you are done, the opening looks like it is not especially convincing - then you can edit (or even rewrite). If you are dead set on telling a cliche-free story, that will shine through your work quite well with no particular extra effort on your part.

#1: Imported from external source by user avatar System‭ · 2019-06-21T20:35:01Z (almost 5 years ago)
Original score: 5