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Q&A How can one write good dialogue in a story without sounding wooden?

You leave out small talk by focusing on big talk! By this I mean every thing a person says should be something at least one person in the conversation needs to hear, or wants to hear, or is surpr...

posted 5y ago by Amadeus‭  ·  last activity 5y ago by System‭

Answer
#4: Attribution notice removed by user avatar System‭ · 2019-12-19T22:13:50Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/46548
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added by user avatar System‭ · 2019-12-08T12:25:33Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/46548
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by (deleted user) · 2019-12-08T12:25:33Z (about 5 years ago)
You leave out small talk by focusing on **big** talk!

By this I mean every thing a person says should be something at least one person in the conversation needs to hear, or wants to hear, or is surprised to hear, or if the other person ignores it, **should** have wanted to hear.

Dialogue has _consequence_. Cut out lines that don't have a purpose, or aren't going to have an impact on anybody. The impact does not have to be positive, the information conveyed could be confusing, devastating, joyful, relieving, it may explain something important to them. Even if the speaker thinks they are not saying anything revelatory, the listener might find it revelatory.

> "I saw your husband leaving the Emporium yesterday, didn't get the chance to say hello. I love that place!"
> 
> "Oh, really? We love it too." _He told me he went to Dallas, yesterday._

The only rule is, somebody has to care about it.

If you can't think of anything BIG to talk about, don't write dialogue. Write action, or skip time in the story until something interesting can be said or done or happen.

Make sure your dialogue serves a purpose that is clear to at least you, in terms of providing information, or revealing something about a character, or illustrating or sharing some emotion.

#1: Imported from external source by user avatar System‭ · 2019-07-10T20:05:08Z (over 5 years ago)
Original score: 36