Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

60%
+1 −0
Q&A Why do most authors shed their LitRPG elements as the stories go? Is it a genre convention?

Current practice for attention-calling literary elements --I'm thinking primarily here of things like accents and dialects --is to start out with enough to give the flavor, and then to assume that ...

posted 5y ago by Chris Sunami‭  ·  last activity 5y ago by System‭

Answer
#3: Attribution notice added by user avatar System‭ · 2019-12-08T12:42:30Z (about 5 years ago)
Source: https://writers.stackexchange.com/a/47308
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar Chris Sunami‭ · 2019-12-08T12:42:30Z (about 5 years ago)
Current practice for attention-calling literary elements --I'm thinking primarily here of things like accents and dialects --is to **start out with enough to give the flavor, and then to assume that the reader can extrapolate that those same things are continuing in the background** , even if they are no longer being called-out or fully rendered. It's an anti-realist convention intended to make things less tedious and annoying for both the reader and the writer.

**A story filled from beginning to end with stats adjustments would be practically unreadable.** That doesn't entail that the the gamelike aspects might not still be an important part of the background setting and atmosphere. It may be true in some instances that those conventions could be entirely removed without any loss --and perhaps to the story's overall benefit! --but it sounds like that would migrate the story to a different subgenre.

From the little I know of LitRPG, **it's already an anti-realist subgenre** --it's founded on artifice and the deliberate suspension of disbelief --so it doesn't surprise me that it has ritual conventions of form.

#1: Imported from external source by user avatar System‭ · 2019-08-14T17:06:08Z (over 5 years ago)
Original score: 0