Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

71%
+3 −0
Q&A What are the top most important key elements for a computer game story?

I am a programmer and in the middle of developing a TBS (turn based strategy) computer video game. Those kind of games have a flow of what is commonly known to gamer as 4X, that is, explore, expand...

3 answers  ·  posted 4y ago by Stefanos Zilellis‭  ·  last activity 4y ago by Secespitus‭

#3: Attribution notice added by user avatar System‭ · 2019-12-08T13:05:49Z (over 4 years ago)
Source: https://writers.stackexchange.com/q/48365
License name: CC BY-SA 4.0
License URL: https://creativecommons.org/licenses/by-sa/4.0/
#2: Initial revision by user avatar Stefanos Zilellis‭ · 2019-12-08T13:05:49Z (over 4 years ago)
I am a programmer and in the middle of developing a TBS (turn based strategy) computer video game. Those kind of games have a flow of what is commonly known to gamer as 4X, that is, explore, expand, exploit and exterminate, from a position of an empire/faction/race leader position.

So far so good for me, but i shall need a short story to build a campaign mode. And here is where my skills run out. I could make up things but if i knew some key elements in this particular concept it would certainly help me most be accurate on that part which is out of my specialization field.

The requirement is that, the story should give the player a reason for acting through different game stages that are connected via the story. The player assumes the role of the protagonist which would be the supreme leader or a great general some role of power where he is assigned with the task to, usually, "save the world". The "world" itself now is a future setup where different intelligent beings, including humans, live and prosper in space (and planets wherever possible), have armies of unmanned combat starships for their security and expansion and so on.

#1: Imported from external source by user avatar System‭ · 2019-10-04T09:10:48Z (over 4 years ago)
Original score: 0