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Q&A Alternatives to second-person POV narration in RPG settings

In your first example, all three of your sentences focus on the effect. Instead, mix in some descriptions of the cause. Instead of: You have a feeling of immense dread as you take in the macabr...

posted 5y ago by Monica Cellio‭

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#1: Initial revision by user avatar Monica Cellio‭ · 2019-12-13T02:23:12Z (about 5 years ago)
In your first example, all three of your sentences focus on the effect.  Instead, mix in some descriptions of the *cause*.  Instead of:

> You have a feeling of immense dread as you take in the macabre sight

> You are reminded of your own mortality as you witness the gruesome murder of Sir Important from Storyston

> You feel delirious as the maddening desert sun beats down on you

You could write:

> The macabre sight fills you with dread

> The gruesome murder of Sir Important from Storyston reminds you of your own mortality

> The maddening desert sun beats down on you, and your brain clouds with delirium

Don't always do it the same way; mix and match.  In an RPG, I would try to save the "feeling" ones for cases where *the cause isn't otherwise evident*, which happens in RPGs sometimes (like with certain saving throws).