Post History
It largely doesn't matter If you can tell which of two versions of a piece is better, you don't need to be able to tell if either is good. You'll edit to the better version, and repeat cycles of e...
Answer
#2: Post edited
# It largely doesn't matter- If you can tell which of two versions of a piece is **better**, you don't need to be able to tell if either is **good**. You'll edit to the better version, and repeat cycles of editing and resting until the story is as good as you can make it.
- Suppose angels then came from on high and told you whether the piece is excellent or terrible. What would you do with that information? It's already the best you can do!
# Your audience will tell you- In traditional publishing, publishers will not be shy about telling you if they like your writing.
- For technical writing, you can run [hallway usability tests](https://www.techopedia.com/definition/30678/hallway-usability-testing).
- If you don't have such a convenient audience, it can be hard to get feedback from beta readers; most are more cheerleader than critic. You might try one of the many online [critique](https://shutupandwrite.github.io/) [exchange](https://old.reddit.com/r/DestructiveReaders/) [groups](http://www.critters.org/), a writing workshop, or a professional editor.
- ### It largely doesn't matter
- If you can tell which of two versions of a piece is **better**, you don't need to be able to tell if either is **good**. You'll edit to the better version, and repeat cycles of editing and resting until the story is as good as you can make it.
- Suppose angels then came from on high and told you whether the piece is excellent or terrible. What would you do with that information? It's already the best you can do!
- ### Your audience will tell you
- In traditional publishing, publishers will not be shy about telling you if they like your writing.
- For technical writing, you can run [hallway usability tests](https://www.techopedia.com/definition/30678/hallway-usability-testing).
- If you don't have such a convenient audience, it can be hard to get feedback from beta readers; most are more cheerleader than critic. You might try one of the many online [critique](https://shutupandwrite.github.io/) [exchange](https://old.reddit.com/r/DestructiveReaders/) [groups](http://www.critters.org/), a writing workshop, or a professional editor.
#1: Initial revision
# It largely doesn't matter If you can tell which of two versions of a piece is **better**, you don't need to be able to tell if either is **good**. You'll edit to the better version, and repeat cycles of editing and resting until the story is as good as you can make it. Suppose angels then came from on high and told you whether the piece is excellent or terrible. What would you do with that information? It's already the best you can do! # Your audience will tell you In traditional publishing, publishers will not be shy about telling you if they like your writing. For technical writing, you can run [hallway usability tests](https://www.techopedia.com/definition/30678/hallway-usability-testing). If you don't have such a convenient audience, it can be hard to get feedback from beta readers; most are more cheerleader than critic. You might try one of the many online [critique](https://shutupandwrite.github.io/) [exchange](https://old.reddit.com/r/DestructiveReaders/) [groups](http://www.critters.org/), a writing workshop, or a professional editor.