Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

71%
+3 −0
Q&A Should you write character description points in bulk or spread them out?

I struggle with this on an ongoing basis, though less than in the past. First of all, I notice that experienced authors using just a couple descriptors around the time of character introduction (...

posted 4y ago by DPT‭

Answer
#1: Initial revision by user avatar DPT‭ · 2020-01-31T15:19:06Z (about 4 years ago)
I struggle with this on an ongoing basis, though less than in the past. 

First of all, I notice that experienced authors using just a couple descriptors around the time of character introduction (ideally when the viewpoint character 'thinks about' the appearance), and that's it, and the description is often less along the lines of 'blue eyes, cropped hair' (very literal) and more along the lines of 'there was a hesitancy to her gaze, or perhaps fear, which stood at odds with her formidable stance.' Le Guin describes characters along the lines of: 'all delicacy and bone,' or 'frump and fop.'

So, with those kinds of descriptions, a person can visualize the character but also something about the character's personality. Those kinds of descriptions get past some oft-proscribed descriptors too (almond eyes, chocolate skin, kinky hair, etc).

Description is a great place to immerse us a bit into viewpoint. A MC viewing a lame person as 'gimpy' is very different than one viewing that person as 'managing surprisingly well, in light of their lameness.'

Description can be extended to setting. The 'delightful crunch of snow underfoot' is different than the 'miserable endless white blanketing his dead wife's garden.' 

Description is a nice place to show the advancement of a minor character through her own arc. Vin showed this in Mistborn. Originally a street urchin most at home in rags that kept her invisible, she at first found the gowns of upper society both pretentious and bulky--but over time learned that they made her invisible in a different way, and she learned to be comfortable within them. Likewise, a character who shaves their head may be doing so for an important character-related reason.

Can you extend the description later? I'd say yes, but use the opportunity to provide movement to the character and story. Why is the character thinking about their ragged nails? It could reflect the fraught escape they had just made from the cliffs of doom (or whatever) and also present a challenge as anyone who saw those ragged nails would know something had happened. 

Answer: So, a few details up front are good, hopefully shining a light on internal character, and additional details later are fine--but will hopefully accentuate the character or story arc.