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Set up your world as a version of The Matrix. When the player-character dies, s/he is removed from "the game," and can now only influence other players second-hand: mysterious text messages, alteri...
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#4: Attribution notice removed
Source: https://writers.stackexchange.com/a/5743 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#3: Attribution notice added
Source: https://writers.stackexchange.com/a/5743 License name: CC BY-SA 3.0 License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision
Set up your world as a version of _The Matrix._ When the player-character dies, s/he is removed from "the game," and can now only influence other players second-hand: mysterious text messages, altering the headline on a newspaper just as the "living" character looks at it, turning on a TV remotely, etc. So your player-character becomes a kind of _deus ex machina_, not able to interact directly with the other characters, but able to leave hints and breadcrumbs.