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Q&A Time measures in fantasy worlds

I understand your concern; minutes at least are very much a reflection of an age of clockwork and in a world with no such machines detailed measures of time jar the reader. I don't know the exact s...

posted 11y ago by CLockeWork‭  ·  last activity 4y ago by System‭

Answer
#3: Attribution notice added by user avatar System‭ · 2019-12-08T02:53:33Z (over 4 years ago)
Source: https://writers.stackexchange.com/a/7988
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar CLockeWork‭ · 2019-12-08T02:53:33Z (over 4 years ago)
I understand your concern; minutes at least are very much a reflection of an age of clockwork and in a world with no such machines detailed measures of time jar the reader. I don't know the exact setting of your world, by which I mean that if it's medieval that allows for wildly different tech to if it's Aztec, but here are a few general suggestions:

Hour glasses — It isn't unreasonable for a character to carry an hour glass, this would track minutes, but it would require the character to know the hour is up and to turn it over

Sun tracker — a device that can be held up to the sky to measure the sun in points of its decent or rise towards its zenith

Sun dial — a fixed device and so it would be hard for the character to actively track the time

Water clock — same as for sun dial

Bells — Churches would ring bells every hour based on a sun dial

Time could be measured in shadows or points, but honestly in the time fantasy tends to be set in time would likely be measured in quarters of a day. So sun rise, zenith, sun set and midnight. I would simply say:

> The walk would take half a day.  
> We won't get there before high sun.  
> They rode through the night.

There's no need to be specific to the minute in this setting: everything took a long time.

#1: Imported from external source by user avatar System‭ · 2013-05-31T08:29:30Z (almost 11 years ago)
Original score: 8