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Q&A How to make travel scenes interesting without adding needless plot diversions?

If I'm following you, it seems that the travelling itself isn't important, but that the characters have traveled is advancing the plot. You can cut out most of the actual journeying, showing the ...

posted 14y ago by Neil‭  ·  last activity 5y ago by System‭

Answer
#3: Attribution notice added by user avatar System‭ · 2019-12-08T00:49:55Z (almost 5 years ago)
Source: https://writers.stackexchange.com/a/531
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by (deleted user) · 2019-12-08T00:49:55Z (almost 5 years ago)
If I'm following you, it seems that _the travelling itself_ isn't important, but that the characters _have traveled_ is advancing the plot.

You can cut out most of the actual journeying, showing the quest in what the characters do when they stop moving. You can have characters refer to the travelling enough to make it clear how far they traveled -- gods damn it, my feet hurt.

As a bonus, if you have on-the-road scenes after setting up this pattern, they'll come across as fresh and different.

#1: Imported from external source by user avatar System‭ · 2010-11-25T17:03:28Z (almost 14 years ago)
Original score: 27