Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

60%
+1 −0
Q&A Problem: Scenes that are unavoidable, but boring

The other answers have shown how diplomacy can be interesting. But lets assume your question means that it is important to your plot that your characters are diplomats, but that their work as dipl...

posted 11y ago by System‭  ·  last activity 5y ago by System‭

Answer
#3: Attribution notice added by user avatar System‭ · 2019-12-08T03:11:26Z (almost 5 years ago)
Source: https://writers.stackexchange.com/a/9402
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar System‭ · 2019-12-08T03:11:26Z (almost 5 years ago)
The other answers have shown how diplomacy can be interesting.

But lets assume your question means that it is important to your plot that your characters are diplomats, but that their work as diplomats is not important to your plot, for example because their role as diplomats allows them to easily cross a border or gain access to some place or information or simply gives them a cover story.

This is similar to a character sleeping: its what they have to do, but its not usually interesting from the point of the plot and you wouldn't bore the readers with telling how your character lays down, pulls up the blanket, closes his eyes, starts to drift off listening to the wind, what he dreams about, how he moves in REM phases, how the light changes with the clouds moving across the moon etc. You just briefly state that they sleep, no more.

With everything else, like diplomacy, you can do the same:

> After he was done, John went to bed. When he got up in the morning ...
> 
> Pete and Paul went to meet the ambassador. When they came out of the embassy ...

You might include the topics discussed, the outcome of the conversation and anything else in such a short summary, or simply have the visit to the ambassador happen between scenes and let your characters discuss the meeting:

> "Okay, let's go see the ambassador."
> 
> \*
> 
> When they came out, Bob and John looked at each other and shrugged. "Well, that was probably the most boring hour in my life."

#1: Imported from external source by user avatar System‭ · 2013-11-14T11:55:14Z (almost 11 years ago)
Original score: 7