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Be aware that Star Wars, as most fantasy fiction, relies strongly on tropes and cliches. This means that 1) you expect a villain at some point 2) the villain's traits are obvious: dark, grim, hunch...
Star Wars differentiates good guys from bad guys in the opening sequence in two ways: Soundtrack, which you can't very well do, and by presenting them as a stark, inhuman force in the middle of ra...
This is mostly an opinion based question. So IMO, only in literature can the audience convincingly "become" the protagonist with all of their internal thoughts and feelings, faith and belief. I do...
People are their own worst enemies. In my case, instant Karma sometimes gets me. There is hardship, people help. But, story endings may be unknown. If you were writing about my neck of the woods...
Ah, the myth of originality. (Hi @LaurenIpsum! Waves.) No one in the publishing industry wants originality. Not publishers. Not readers. The only people in the orbit of publishing that claim to v...
If the technology was transported from the future to the age in question, it might be considered time-travel sci-fi. If the technology was developed in the Medieval period independently of temporal...
The thing about originality is that originality is judged from the reader perspective. A reader will only consider a story a retread if it's similar to one they already know. You see this effec...
You can write without any dialogue, or almost entirely dialogue. Zero dialogue would be plausible if you write about a character acting alone, or from the POV of an animal or machine that has no c...
I think you're taking the wrong lesson from Amadeus' post. There were any number of kids' books about magic schools before Rowling, and the idea of secret conspiracies at the Vatican probably is as...
Instead of asking how much dialog should be in your story, I think you'll have more luck asking how to make your dialog more interesting. After all, there are some excellent stories out there that ...
Multiple smaller scenes You can have your main character play through a number of smaller scenes that present the repetitive nature of the routine. By breaking them up, you can introduce them one ...
Use the main character's own viewpoint as a guide. They will have a reaction to the name, and to being given the new name. They will make meaning of it. They will attach some significance to it. T...
I've done this sort of thing as part of evaluating technologies. It's usually cast as an evaluation, covering both benefits and weaknesses, rather than just weaknesses. I suggest getting clarificat...
In case you are starting from scratch and are free to choose whichever form you like you should have a look at the excellent answer from Monica Cellio. But: in case you are in an established compa...
Ask yourself how you want the reader to feel about the routine. If it's monotonous, try being repetitive. List a bunch of boring tasks. So once Bob returned from work, he hit the gym. He ate ch...
You would do this by mentioning the things he always has to do, preferrably in a dialogue or in a monologue from the character themselves if there are no others around. Random Person 1: "Hey, ...
Real name > Fake name That is true if and only if the narrator is supposed to know the real name of the character. For instance, in a first person narrative, the narrator may not be privy to su...
I doubt there are any hard rules to this though I would guess it his divided into members of the writing team with a whole story overview as well. Using The Last of Us as an example, there is a wh...
A few years ago I was like 13 and I posted some characters I made up and I really love them. If the stolen characters are still recognisably the same characters from that post, then you have i...
Inner monologue is used quite frequently, and it can reveal character traits that may not be revealed any other way: True feelings. Such as, if Jack is telling the truth about never cheating on Ji...
Nope. Best selling authors do it all the time. Its encouraged as long as it adds to the story instead of being a distraction; which is the general rule to putting in anything.
1) Related to Secespitus's answer: Are you familiar with Rory's Story Cubes? they are dice with little icons on the sides rather than pips or numbers. They might be stick figures doing something, a...
One way to demonstrate a character's desire implicitly is to examine the consequences. What is at stake? What does the character stand to lose if she can't reach her goal? If the character fails to...
The previous answers on here seem to assert that a corpse could not possibly be beautiful due to the physiological processes that occur at or shortly after death. I would argue that these have litt...
It's a lot like the others have already said. If you want it to have an impact, you need to state it clearly. One tool ideal for this is repetition, like Secespitus mentioned ("What would my mother...