Comments on Does a point of view need to be introduced when or right after the character is introduced?
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Does a point of view need to be introduced when or right after the character is introduced?
In the novel I'm trying to write, I probably will have to introduce a second point of view because my initial main protagonist will be mostly unable to act after some point. Now I'm considering to shift the point of view to another character that is also introduced right in the first chapter. However I would like to keep the point of view strictly at the first protagonist for an extended time at the beginning.
Therefore my question:
Is is possible to defer the introduction of the second point of view to much later than the introduction of the corresponding point-of-view character, or does this second point of view have to be introduced shortly after introducing the character?
And if the introduction of the point of view can be deferred, is there a limit on how long, and what techniques and potential problems should I consider to make the transition work?
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The new viewpoint must feel organic, that's all.
A year ago I would have said you need to establish the viewpoint rules of your novel up front, but now I believe otherwise, based on re-reading Mistborn. In this novel, Sanderson brings in a new viewpoint, someone we've never met, around page 500. We are suddenly in a new viewpoint, and only for about 1200 words and then never again.
Why does it work?
Because, in this case, the setting for this new viewpoint was integral throughout.
The setting was the Pits of Hathsin, a place which scarred the main VP Character's body--and those scars were established early. The doom of the Pits of Hathsin was well established--so much so that commoners refer to the main VPCharacter as "The Survivor" (of the pits)--and this was reinforced throughout.
When we get to page ~500 and a new character is in the Pits, we are ready.
The main VP character would never himself return to 'the pits.' And yet, giving us a viewpoint scene within the pits was valid, and importantly, destroying the pits (as a plot point) was valuable. And so, the introduction of a new viewpoint, for a short period of time, with the actual goal being to give the reader experience of the Pits of Hathsin, made perfect sense. It was not jarring.
Answer: So. It is entirely possible to establish a new viewpoint late in the game. There must be a reason for it. But it's been done. Don't hobble yourself--write the story the way you think it should work, and read broadly to see how other authors have handled this (and other) tricks.
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