Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Any software for video game non-linear story design?

+0
−0

Is there any software for making non-linear story or dialogues? I tried MS Word/Google Docs but that's not good for dialogues. In one complicated dialogue I wrote in Google Drawings, it looks like this
Some dialogue
(Ignore those ticks; I think it's not final version - I see some problems here) As you can see, all ways lead to the bottom node (except red arrows - which lead to game over) It was pretty hard to make it, especially those long arrows - even now when I opened it, Chrome barely could do it - it was lagging as hell

What software are you using? Or maybe there's a software dedicated to make non-linear story?

History
Why does this post require moderator attention?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://writers.stackexchange.com/q/35639. It is licensed under CC BY-SA 3.0.

0 comment threads

2 answers

+1
−0

A free open-source tool for telling non-linear / interactive storylines is

Twine

Another non-free alternative to articy:draft is

Chat Mapper

From the forum posts and reviews I read, most that tried to find a free alternative to articy:draft, ended up paying for that software, because apparently it is superior in functionality to the free alternatives. But you'll have to try different software and the free demos yourself, to find what works best for you.

History
Why does this post require moderator attention?
You might want to add some details to your flag.

This post was sourced from https://writers.stackexchange.com/a/35663. It is licensed under CC BY-SA 3.0.

0 comment threads

+1
−0

articy:draft from Nevigo

The software is specifically designed for writing in a software development environment. It has things like asset management so that you can manage all your characters with everything important you want to keep in mind about them in one place, the ability to write branching dialogue, an export to Word and Excel, ...

It even has an integration into Unity.

There is a 14 day trial version.

Biggest problem: the price of ~85$ for a lifetime one-user license

It's more designed for bigger projects with multiple people.

Flowchart software like yEd (the idea is from Memor-X in an answer to my more general question about Are there tools that can aid an author in writing a branching storyline?)

With flowchart software like yEd you can easily manage branches and re-arrange it however you see fit at a later point in your development. The downside is that it's not really made for writing lots of text, but you could make subgraphs to assist you.

yEd is free and can be downloaded here. There is even an online version if you don't want to download anything.

History
Why does this post require moderator attention?
You might want to add some details to your flag.

0 comment threads

Sign up to answer this question »