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Q&A Repetition of information in my multi-path / multi-play-through game - how to deal with it?

I'm working on a story-heavy game with lots of different paths the player can choose from. Many times, players might also have to replay parts of the game in certain ways to see the true ending. As...

1 answer  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

#3: Attribution notice added by user avatar System‭ · 2019-12-08T09:47:53Z (almost 5 years ago)
Source: https://writers.stackexchange.com/q/38889
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar noClue‭ · 2019-12-08T09:47:53Z (almost 5 years ago)
I'm working on a story-heavy game with lots of different paths the player can choose from. Many times, players might also have to replay parts of the game in certain ways to see the true ending. As a result, players will inevitably get told the same information multiple times.

What should I do in these cases? Is it enough if players can skip those parts on their own or should I cut down on those parts myself if I see the player has already played that part in a previous play through? Or should I not worry about it either way? What are my options?

#1: Imported from external source by user avatar System‭ · 2018-09-13T16:49:22Z (about 6 years ago)
Original score: 2