Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Post History

50%
+0 −0
Q&A I'm afraid that my setups will be overlooked

I have a main character that cannot die. I'm trying to convey this information to the reader, but since my character isn't aware of this, I've decided to leave hints throughout the adventure. This...

4 answers  ·  posted 6y ago by Valrog‭  ·  last activity 5y ago by System‭

#3: Attribution notice added by user avatar System‭ · 2019-12-08T10:24:37Z (almost 5 years ago)
Source: https://writers.stackexchange.com/q/40874
License name: CC BY-SA 3.0
License URL: https://creativecommons.org/licenses/by-sa/3.0/
#2: Initial revision by user avatar Valrog‭ · 2019-12-08T10:24:37Z (almost 5 years ago)
I have a main character that cannot die. I'm trying to convey this information to the reader, but since my character isn't aware of this, I've decided to leave hints throughout the adventure. This is mainly done through rumours that are dismissed by the characters as crazy talk from the villagers.

I'm afraid that once I put this mechanic into use, my readers will accuse me of jumping the shark or pulling a deus ex machina because they missed the setup and are now angry with the payoff. What I've already thought of is to make the _first_ occurrence of this phenomenon happen in an irrelevant, random encounter and not somewhere that a different outcome (Character dying) would have a major impact on the story. Furthermore this will not help the character in any significant way (From a logical perspective it makes no difference if the character was to die permanently and someone else continued his work or if it remains the same character). I see it more as a burden than anything else, since it will impact the character in a harmful way.

I don't have any better ideas than reworking the whole story to make him know or at least suspect that something like this is in effect. The story takes place in a fantasy world but resurrection isn't all that common and most inhabitants of the land don't really believe it to be possible.

**I suppose the question would be:** How to lay out the setup so readers won't disregard it and then feel the payoff came out of nowhere and was not implied earlier?

#1: Imported from external source by user avatar System‭ · 2018-12-24T15:20:47Z (almost 6 years ago)
Original score: 15