Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »

Posts by Summer‭

9 posts
60%
+1 −0
Q&A Is starting a story with dialogue bad?

(Apologies if this question has already been asked. I've looked around but can't find this specific question, only related ones.) The general advice seems to be "don't start your story with dialog...

2 answers  ·  posted 8y ago by Summer‭  ·  last activity 4y ago by System‭

Question fiction dialogue
60%
+1 −0
Q&A Is there any risk of being published in the wrong genre?

From this question: However, unless you're an established author, you don't have the luxury of declaring your work to be fantasy or science fiction like Fowler does; someone else has to do that...

2 answers  ·  posted 8y ago by Summer‭  ·  last activity 4y ago by System‭

Question publishing genre
60%
+1 −0
Q&A Pitfalls for writing a talkative character?

I wouldn't say he's bland by any means, but this character is definitely talkative, and he's supposed to be. He's not the main character but does show up quite a bit. He tends to lecture and ramble...

3 answers  ·  posted 8y ago by Summer‭  ·  last activity 4y ago by System‭

Question characters dialogue
60%
+1 −0
Q&A How to describe an angry voice in dialogue?

Generally speaking, "said" will be the most effective choice. As a writer, "said" might sound repetitive or too boring, but it's one of those few invisible words that the reader will just glide ove...

posted 7y ago by Summer‭  ·  last activity 4y ago by System‭

Answer
50%
+0 −0
Q&A Where to draw the line between fantasy and reality in a story?

I realize this question may sound broad or vague, so allow me to explain. I never knew much about combat or dealing with injuries until I started gathering research for a fantasy novel I'm plannin...

2 answers  ·  posted 8y ago by Summer‭  ·  last activity 4y ago by System‭

50%
+0 −0
Q&A How realistic should dialogue and character voices be?

I've heard a lot of conflicting suggestions in the past regarding dialogue, so I'm hoping I can get a solid answer here. Some people have told me that the best way to go about dialogue is to make ...

4 answers  ·  posted 8y ago by Summer‭  ·  last activity 4y ago by System‭

50%
+0 −0
Q&A Is killing a character to further the plot necessarily a bad thing?

I've heard quite a few complaints about character deaths being used to further the plot. They say it's boring and overdone and mention that there are plenty of other ways to get to the same point w...

3 answers  ·  posted 8y ago by Summer‭  ·  last activity 4y ago by System‭

50%
+0 −0
Q&A How many characters can I introduce in the first chapter before the reader gets overwhelmed?

Assuming that all of the characters are unique, interesting, and stand out from the rest of the cast, is there a limit to how many characters I can introduce in the first chapter before my reader s...

1 answer  ·  posted 8y ago by Summer‭  ·  last activity 4y ago by System‭

Question characters
50%
+0 −0
Q&A Writing scenes that involve two languages

(I realize there have been similar questions before, such as this and this, but the answers to those unfortunately did not help much with my specific issue.) I have three characters. Sally speaks ...

1 answer  ·  posted 8y ago by Summer‭  ·  last activity 4y ago by System‭