Posts by Secespitus
If you want to refer to an object with a male or female pronoun because using "it" doesn't feel right, then there is nothing wrong with it - it's your decision as the author and only you can know w...
No, there is no software that would automate the translation of newly written paragraphs for you This is not something you would normally do. You might think that you are "going in one straight pa...
The only stylistic problem is that a quote is supposed to be an exact reproduction of something that has been said or written by someone. If you look at academic writing for example it would be unf...
What you are lacking seems to be a bit of empathy and different points of view in this scenario. You are assuming everyone shares the same opinion about this topic: Women will have a baby at one ...
This depends largely on the way existing documentation is written. Normally you have some kind of template that you can use for most documents. This template should illustrate how to cite external ...
I've read that writers and editors are often paid on a per-word basis. Then I did a search about the cost of translating a literary work into a different language and I've found varying information...
Just redefining a word from everyday usage is rarely good. People will always first associate it with their real-life usage. Maybe switch around a few letters to make it a new "fantasy" word. Abo...
If you already have the outline of the final story and haven't done major rewrites of that for some time you could think about splitting it up. Some details will surely change, but in general for t...
Very short and incredibly rough estimate: 10.000 words are around 1 hour play time. After some research I've found that the answer is... even more difficult than I had first imagined... First of ...
I've seen a few visual novels on Steam and Kickstarter that mentioned how many words they already contain and what they are planning for the final amount. The problem is: I have no idea how those n...
It likely depends on the field you are in and the amount of work and money you want to put into learning a new tool if you have only used Microsoft Word so far for this kind of task. For example i...
A lot of this depends on what kind of game you are creating. For example there is software that is specifically designed to help you with non-linear story design. See my answer to the question " Wr...
Not yet on Windows - Scrivener 3 (Q2 2019 for Windows) will have this I looked through the documentation that I could find and apparently there is no such feature right now for the windows version...
It's not a paradox - it's a choice You, as the author and creator of your specific fictional world, have the choice to define which of these statements is true. There is no inherent reason to assu...
Ask your manager This depends on lots of things, such as how long you've been waiting, how often you communicate with the client anyway, how clear the communication was that you can't proceed, how...
Your premise is flawed: the characters that are killed are not disposable in the sense that it doesn't matter whether they are killed or not. Quite often they are peoples favourites, which makes th...
The problem is that you are mixing two fundamentally different genres. If I want to read a funny story I am not in the mood for horror - I want jokes and the problem of not laughing out while on th...
Whatever feels right. You could also write the start of each chapter and slowly fill each one out. This way you start with the rough outline, then move to a roadmap with small steps, and then you j...
It's very important to show users what they should not do and even more important is to explain why they should not do this. Think of a kid: you tell it not to touch the hot surface. ... Guess w...
As long as the distinction is clear from the inner voice of each character this is perfectly fine. Every character needs to feel different by using different voices, because otherwise it feels like...
There are many ways to express the same thought - many more than you might realize. Vocabulary The first thing is the difference between active and passive vocabulary, also known as productive an...
Every person has a style in which he or she talks. If your characters read like people who would use words such as ass than it would be weird if they talked about their posterior. But if your narra...
I looked it up on this site: owl.english.purdue.edu (emphasis mine) Long quotations For quotations that are more than four lines of prose or three lines of verse, place quotations in a fre...
An easy way to get names is to first define a few characteristics about the person you want to name. Are they: humble? fast? strong? reliable? tall? tiny? beautiful? Then enter these words into...
No, it's better to keep it Your goal is to present the information as clearly as possible to your reader and that may require to "repeat" the information in this case. Imagine that your reader doe...