Posts by noClue
In my story, one of the main characters finds out that a loved one (parent, lover, friend, doesn't matter) died. Worse still: they find out about it when they find the severed head of that person. ...
In Word, if the cursor is in a part of the text that has some style applied to it, such as Title, the format will be highlighted in the ribbon to let you know: Scrivener, however, is lazy, and do...
You see this a lot in video games: a silent protagonist who can somehow communicate with the rest of the world with seemingly no or few words. Usually, it's hand-waved away by simply assuming from ...
I have a specific way of writing when it comes to describing things in a visual medium, like video games, movies, or shows. I'm not a prose writer; I always wanted to write for visual media, not no...
At the start of a game, you sometimes have some character explaining things to you, the player, instead of the character, telling them to press A to do this and that. Paper Mario I think even makes...
I recently re-watched the Overwatch animated short "Honor and Glory". You can tell the writers were proud of the line "Live with Honor, Die with Glory", as the characters say it a fair few times fo...
The hero in my story succeeds in destroying the villain, but not without paying a hefty prize. Not only will he die, he will stop existing and can't be brought back, at all. It's like he never exis...
I'm working on a video game with visual novel style "cutscenes" inbetween, where you see characters talking, usually from the torso up. Most of the things you'd normally describe in text-only media...
Seems like a broad question, but hear me out. A while ago, I asked how you could verify information, which was mostly reserved about things that actually exist and/or happen in the real world. This...
I've heard this term thrown around sometimes in a derisive way (obviously), and usually not just to refer to Saw movies. I don't remember who it was, but I remember someone saying how the movie "Lo...
This is a problem I usually come across with my stories. I often worry about whether the plotlines I introduce are realistic or not, and it's usually something that can't be solved with a simple Go...
I know this may not be the best place to ask this, since it's for a game, but the game is very story driven, so I thought it would be reasonable to ask this on the writers stack exchange. The stor...
A lot of people die in my story, some of them are parents. One of the main characters for example lost his father (and one brother) in a car crash when he was young, which he was a part of. He beca...
Say I want to work on a game and, since I'm not very good at creating games yet, I want to work on the story first and foremost. Before I even want to commit to creating the game, I want to do get ...
I've been looking for a certain piece of software for a long time, but I never quite found something that matches what I need. I'm a very visually oriented guy, the best way for me to keep track of...
There are many stories out there that are open-ended, up for different interpretations. Many theories spawn around such stories, most of which sound possible/plausible, but are nevertheless only th...
I'm still new to articy:draft and I want to know if it's possible to search and replace words across the whole project. I know searching is possible, but I can't find the replace function, if it's ...
In my story, there's this big bad, who needs to be destroyed. That is the main goal for about the last third of the video game. So the group of heroes manages to destroy him! ... but I don't want t...
Background: I'm working on a game that has multiple paths for players to choose from. The choices the players make can lead them to very different endings. There are many bad endings but only one t...
For each line of dialog, I have three pieces of text: the dialog itself, and two things I call Subtext1 and Subtext2 for now. Dialog: Self-explanatory, the only thing actually "visible" to the rea...
I have this weird problem: I know my characters, I know what they're like, and I know how they would act in any given situation and in the plot I use them in, but I don't know how to describe their...
So I have a bunch of gifs saved in my Research folder, but unfortunately, when I click on them, they don't play - I have to open them in an external editor to view them. Is there a way to make them...
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