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Posts by noClue‭

47 posts
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Q&A No time to deal with emotional trauma

In my story, one of the main characters finds out that a loved one (parent, lover, friend, doesn't matter) died. Worse still: they find out about it when they find the severed head of that person. ...

2 answers  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A Show applied preset where the cursor is?

In Word, if the cursor is in a part of the text that has some style applied to it, such as Title, the format will be highlighted in the ribbon to let you know: Scrivener, however, is lazy, and do...

1 answer  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

Question software scrivener
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Q&A How to incorporate a silent protagonist into a chatty world?

You see this a lot in video games: a silent protagonist who can somehow communicate with the rest of the world with seemingly no or few words. Usually, it's hand-waved away by simply assuming from ...

1 answer  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

Question characters dialogue
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Q&A Formatting for a visual medium: Screenplay or transcripts?

I have a specific way of writing when it comes to describing things in a visual medium, like video games, movies, or shows. I'm not a prose writer; I always wanted to write for visual media, not no...

1 answer  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A Is it ok to temporarily break immersion in a tutorial for a game?

At the start of a game, you sometimes have some character explaining things to you, the player, instead of the character, telling them to press A to do this and that. Paper Mario I think even makes...

2 answers  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A How to create a memorable line?

I recently re-watched the Overwatch animated short "Honor and Glory". You can tell the writers were proud of the line "Live with Honor, Die with Glory", as the characters say it a fair few times fo...

3 answers  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A I kinda want to completely annihilate the hero - what would speak against it?

The hero in my story succeeds in destroying the villain, but not without paying a hefty prize. Not only will he die, he will stop existing and can't be brought back, at all. It's like he never exis...

1 answer  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A How to describe something visual in preparation of said visual?

I'm working on a video game with visual novel style "cutscenes" inbetween, where you see characters talking, usually from the torso up. Most of the things you'd normally describe in text-only media...

2 answers  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

Question videogame dialogue
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Q&A How can you make an unrealistic setup as realistic as possible?

Seems like a broad question, but hear me out. A while ago, I asked how you could verify information, which was mostly reserved about things that actually exist and/or happen in the real world. This...

2 answers  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

Question characters
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Q&A When does something become "torture porn"?

I've heard this term thrown around sometimes in a derisive way (obviously), and usually not just to refer to Saw movies. I don't remember who it was, but I remember someone saying how the movie "Lo...

3 answers  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

Question genre narrative
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Q&A How do you verify information?

This is a problem I usually come across with my stories. I often worry about whether the plotlines I introduce are realistic or not, and it's usually something that can't be solved with a simple Go...

3 answers  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

Question research realism
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Q&A What format/platform/structure is good for writing for a video game?

I know this may not be the best place to ask this, since it's for a game, but the game is very story driven, so I thought it would be reasonable to ask this on the writers stack exchange. The stor...

2 answers  ·  posted 8y ago by noClue‭  ·  last activity 5y ago by System‭

Question videogame structure
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Q&A Dead parents: something to avoid?

A lot of people die in my story, some of them are parents. One of the main characters for example lost his father (and one brother) in a car crash when he was young, which he was a part of. He beca...

3 answers  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A How do you do "beta reading" for a game before the game is ready?

Say I want to work on a game and, since I'm not very good at creating games yet, I want to work on the story first and foremost. Before I even want to commit to creating the game, I want to do get ...

1 answer  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A Are there tools/software for planning your story using nested mindmaps and references to characters?

I've been looking for a certain piece of software for a long time, but I never quite found something that matches what I need. I'm a very visually oriented guy, the best way for me to keep track of...

3 answers  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A Stories with multiple possible interpretations: do you plan for it?

There are many stories out there that are open-ended, up for different interpretations. Many theories spawn around such stories, most of which sound possible/plausible, but are nevertheless only th...

2 answers  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A Search and replace words across whole project?

I'm still new to articy:draft and I want to know if it's possible to search and replace words across the whole project. I know searching is possible, but I can't find the replace function, if it's ...

1 answer  ·  posted 6y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A Prepare for more after the "ending"?

In my story, there's this big bad, who needs to be destroyed. That is the main goal for about the last third of the video game. So the group of heroes manages to destroy him! ... but I don't want t...

2 answers  ·  posted 7y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A Is it a bad idea to have multiple bad endings and only one good ending?

Background: I'm working on a game that has multiple paths for players to choose from. The choices the players make can lead them to very different endings. There are many bad endings but only one t...

5 answers  ·  posted 7y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A Is there a name for layers of subtext?

For each line of dialog, I have three pieces of text: the dialog itself, and two things I call Subtext1 and Subtext2 for now. Dialog: Self-explanatory, the only thing actually "visible" to the rea...

1 answer  ·  posted 7y ago by noClue‭  ·  last activity 5y ago by System‭

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Q&A How do you describe your characters?

I have this weird problem: I know my characters, I know what they're like, and I know how they would act in any given situation and in the plot I use them in, but I don't know how to describe their...

2 answers  ·  posted 7y ago by noClue‭  ·  last activity 5y ago by System‭

Question characters
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Q&A Scrivener: Play gifs?

So I have a bunch of gifs saved in my Research folder, but unfortunately, when I click on them, they don't play - I have to open them in an external editor to view them. Is there a way to make them...

1 answer  ·  posted 7y ago by noClue‭  ·  last activity 5y ago by System‭

Question scrivener